Battlepickups in BF4 were fairly useless, and I know I would never go out of my way to pick one up! I think this in mostly due to the way they were implemented into the game, so… What if battlepickups were a score streak instead?
Any points earned count towards the streak, with objective/squad points receiving a large multiplier to the progress bar. Progress bar would persist through death and also between games, but would also take a very long time to fill up, so its still quite rare to see people with pickup weapons.
Once you have filled the progress bar, you can choose to spawn in with the pickup weapon on your next life, or you could keep it for when you needed it. But once used, you just go back to the beginning of the progress bar. When you drop the weapon, you just go back to your normal kit.
ALTERNATIVELY:
You could take this one step further, and have an elite variation of every class. Using the same unlock system as above. Instead of a pickup, you could spawn in as an elite soldier for one life.
- Snipers could now spawn with a good ghille suit & OHK torso shot rifle (same damage model as the pickup snipers in BF4)
-Support might get advanced armour (as seen in the trailer) and a higher damage MG
-The rest of the classes could have something equally as fitting…
Obtaining these would still take ages, and it would be considered rare to see one on the battlefield. But in turn I think it would be a huge incentive to get on the objective, as the bonus points from objective/teamplay actions would be huge compared to just getting points from killing. I think it could be a good incentive to get some of the useless snipers/players into the fight…
Anyway what do you guys think? would it fit into battlefield 1?