What is the player cap?

We been on 64 players since 1942. Are we gonna get a upgrade for player cap or are we stuck with 64 forever?

forst engine can support 512 players at same server. it being confirmed in BF3 Alpha testing .they just don’t want cost more money on the server

Unless you run a Cray III server… kindly show me anything to supports 512(!!!) players in a single map.

Well idk about 500 but 1942 had 198 players and BF2 had 218 players. We played FH2 with 80vs80 sometimes and was not even laggy just a little net lag. The fact that we still on 64 and they won’t even reach 100 is just sad for this game. This is what the series was about. This game was created for player cap since 1942 was the only game back in the day to have that sortta gameplay. They gave consoles the series and keep it 64 but it was supposed to be a PC exclusive. So plz ffs raise the player cap. Tired of 2 tanks taking up half the team.

How boring would it be to invade ohama beach with just 18 ppl a 2 tanks when ohama beach had more than 100 ppl attack at once? I think 60 ppl attacking would be much more fun than boring skirmish 332 players. I mean this is battlefield not squadfiueld.

Mu question to you is - Do you have hardware powerful enough to support over 64 players? Unless you have top of the line CPU and GTX Titan XP, don’t even mention going over 64 players.

Just keep it simple and change the game to 36 v 36 with 6 man squads.

In 2002 we had servers runninbg 189 players. Ther servers was full. So in 2003 we had tech that could reach that. It is 2018 so we have no excuse. If we would stop worrying about dumb graphics but instead gameplay we would have been beyond planetside 2 player cap ffs.

For christ sake guys we was play 1942 with 140 players in Forgotten hope. If my old computer from 1998 can run 150+ players then what is the excuse? So you telling me you ok with a omaha beach invasion with just 20 ppl? That so boring man its 2018.

Lets not compare Refractor engine vs Frostbite engine. Back then technology involved in gameplay was much simpler. Hit scan hit detection, no destruction, much less physics involded etc.

And why are you talking about omaha beach invasion with 20 ppl? As far as I know we currently have 64 player cap.

I think I heard rush was now 8vs8. LOL

BF1 servers can barely handle 64 players. I mean it’s technically possible to up the player cap but the cost of running such servers are going to be substantially higher than EA/DICE are likely willing to provide.

That is why I aid let’s stop trying to make things look good and aim on making the game more playable. You can have the funniest looking game ever but it will still get boring if it is not playable.

Just think of if they add omaha beach. 32 players really? Just 32 players? 2 tanks takes up 4 players or even more than 4 that is half the team so now you at 25 players. But wait you got planes and snipers so now you at 12 players attacking. So all in all it is 12vs12 which is hella boring. I was hoping for at least 50vs50. We in the age of DDR3-4 so why are we still on 64.

For christ sakes I can run 3 BFs at once. That is already 64x3 so yea our machines can handle it. I can ruin BF4, arma 3 and Pubg at the same time. Our machines can handle it ffs…

You know how much cash i would throw at this game if it was 100 vs 100 or 50 vs 50 with manable ships, planes and submarines? I would pay 700 bucks for it. This game would sell more then any game in the world if they did it. Look at that game called Titan IM. They have graphics but the game is outstanding. You either have a game with good looks but don’t last more than juicy fruit gum or a game with decent looks with forever gameplay.

http://titanim.net/www/index.php/page

32v32 is just fine. On small maps even that is crowdy.

Answer: 64

Reason: Console maker bandwidth limitations

You’re welcome

We been on 32vs32 for 13 years. We need more. Wish we could separate servers so ppl that want 32vs32 can play in theirs and we can play in our 50vs50. Plus 32vcs32 isn’t fine it is 2018 man get with the times. Most new FPS games are running 50vs50 now. 64 is a skirmish cap. You can’t attack ohama beach with just 32 ppl when a batle ship takes up 6 PPL.

let’s do the math since ppl don’t get it. Okj so we got omaha beach right? so 1 ship has 4 guns on it that is 4 players. Then you got AA so that is 4 more players. Now you lost 8 players to the attack. so you at 24 players. Now you got 2 tanks and 5 U boats. so you lost 10 U boat players and 6 players to tanks. So now you only got 7-8 ppl attacking with you. 7-8 ppl attacking is the most boringest crap ever.

Just imagine normandy invasion with just 7 guys jumping out planers lol. You got crete too so when 7 germans jump out planes into 32 players of AA have fun with that. Raise the player cap already. This is battlefield not squadfield…

lol pretty much. Maybe give us our PC exclusiveness back like BF1942-2142?

You don’t have to talk like I’m a child, I get what you mean. But since you like numbers so much, there were 50k allied soldiers landing on the beach of Omaha. So as you can see, WW2 had much bigger player cap so they could also afford having boats big enough for 20+ soldiers. Which made sense…with 32 players on each side it wouldn’t make sense having these boats, that’s why there were only 4 spots for players in those boats in BF1942. So if they go with 32v32, I’m sure it woulf be the same.

Also with my comment, I didn’t disagree with any of you but was just stating my opinion of what is best for us and also servers. I’d like 50v50 bit certainly not 100v100 or more like some are suggesting.

Srry if you think Im talking to you like a kid. But the part here “with 32 players on each side it wouldn’t make sense having these boats, that’s why there were only 4 spots for players in those boats in BF1942”

Now like all the old ones before 2142 we had the SDK. We could always jump the player cap up. And we always did. We never played the regular version of 1942 after FH came out. We always played on 50 vs 50 servers in forgotten hope mod. AND we had 218 player servers that filled every friday. So what you said does not correlate to what I’m saying. That is how BF2 was created. BF1942 modern combat. If it wasn’t for us pushing limits making that mod this whole forums post wouldn’t exist. The moment they removed ithe SDK for multi platform is the last day this series was good. This is why DIUCE llost almost half their team to project reality, and SQUAD.

I bet the real DICE team makes a better game then BFV

https://www.youtube.com/watch?v=46TiMwMSq6E

You gotta remember that BF use to be a PC exclusive for a reason.

Think of us poor dirty covered in our own waste matter console peasants and the ones with decent but still lower end PCs.

As much as I’d love a 128 vs 128 for the pure chaos as stated before not everyone’s hardware can support it.

BTW 6 players could fill the Boasts not 4. 4 guys in the passenger seats, and 1 guy riding in and 1 gunning the 50. The expansion for the philippines and 8 manned tracked Uboats. 6 guys in the boat and 1 guy riding with 1 guy on the 50. I remember cuz I still play 1942 with 200 bots.