Hopefully rush game mode goes back to the old house rules of Bad Company 2. Most us old guys want M-com bashing back. Also don’t nerf it right away like you did on Bad Company 2 where I needed how many sticks of c4. I’ll still do it anyway or collapse a building on it. Also Frostbite engine need more destruction like the old days of Bad Company 2. 2.0 destruction.
How about asking the questions regarding the issues that have been issues for years? If there will be more servers in more regions, specifically on console. Will those servers have the same options as pc? Or have we forgot about those types of questions already and ask about such things as “will there be a Dino mode” :s
Notice how I said the word ‘option’ twice? If someone wants to handicap themselves with it then that’s their decision. I personally wouldn’t use it, I don’t use it when I play Red Orchestra but the option doesn’t hurt, as long as it’s set to OFF by default.
i guess sure, make it an option, i just dont know why anyone would use it if they werent forced to so i kind of assumed you meant as a gneeral gameplay feature.
Not at all, because as you said, it wouldn’t fit the pace of the game - Battlefield has never and will never be that kind of game (hopefully), but if someone wants to play like that then the option is there. I don’t know much about video-game design but it doesn’t sound difficult to implement.
it probably isnt difficult. but depending on how they pull fire rate caps it could halve the rate of fire so they might need to pull some trickery on that.
he’s also using a double click function on his mouse which im not entirely sure but i dont think is allowed (it is, in essence, a macro) and like i said, it all depends on how DICE pulls their fire rates. hisotrically, they just cap the amount of clicks per minute that register. that would not work and would just halve the speed.
They put a limit on how fast you can click a mouse button ? I wonder why they do that. But the only reason why I could see they wont go with manual bolt actions for the long rifles is that they would need to re balance the damage model for the entire line of rifles. when they already have a good balance with how Battlefield 4 is now.
But I would love it anyway for the added realism and immersion, they can still keep Battlefield the way it is and still have it as far as I know.
After-all, it would be nice to watch the poor soul your aiming at drop to the ground, then you chamber a new round with the pride of a well placed head shot. ( also it’s nice to see where a round lands without the scope or Iron sights bouncing around )