For me right now it is how much DICE is talking about the melee system. I for one could care less about the melee system because I rarely get close enough to someone to melee them anyway and if BF1 is going to be heavy on getting that close and personal with people that has me worried. I want a first person shooter with the emphasis on shooter, not some hack and slash button smasher.
there are other games for that need… and i actually haven’t heard anything about the melee system ? where do you read that? do you have a link ?
I’m worried about DICE’s ability to make a decent team balance system. And I hope they remove the quick match option or inprove it drasticly, so people from Japan, Brasil or Australia (no offence) don’t get quick matched into European servers.
I’m worried they are going to add operation metro/locker.
I am not a big fan of inf only maps where the flags are positioned in a row. But it’s a huge part of the franchise. Only inf map I really really liked was Nelson Bay. But those flags were in a square formation instead of a row…
The trenchsystem would probably act as some infantry only CQC area. A little bit like flag C on conquest. A area where players can live out there infantry fantasies…
I am not worried but I am argus eyed!
OoRs lagging out every regional server on consoles is my biggest concern, also. The fact that Dice/EA likes to remain silent about it and pretend it doesn’t exist, doesn’t inspire a lot of hope either.
I’m worried of the game having it’s setting on WW1.
What worries me is that the mortar or any artillery will be broken and lazily made like they did in BF3 and BF3. That’s the laziest most easy-way-out game design I think I’ve ever seen in any game. Should be done like Far Cry 2’s Mortar in multiplayer. It’s like DICE absolutely hate teamwork and do everything they can to get rid of it in their games.
Given the buggy, unplayable mess that was BF4 at launch, I’m somewhat concerned that there will be similar issues. I would expect that EA learned from the past and will NOT rush an un-finished game out the door simply to compete with the other shooter out there. Especially considering how abysmally drab and copy-paste this next other shooter is going to be.
EA has nothing to worry about in terms of competition this year so there is no need to release BF1 prematurely.
I’m also worried that they will not make the campaign as compelling as it could be cough BFBC2 cough
What I am not worried about is pandering to the masses, given that some of the devs are saying “back to BF roots” and “what made the franchise what it is” it’s a fair assumption that there will be less of the "COD"ifying(not my word, I saw it here first) than in BF3 & 4. I really hope I’m right.
I don’t know if “worried” is the right term but what gave me a little pause is the mention of the battleships being able to wipe out an entire coastline. How do you balance something like that? Extremely long cool down?
DICE not including a comprehensive BF1 Clan Support system in BF1 and or a user controlled Rented Private Server system, as we had in BF3. Both must be included in BF1… or we won’t even consider buying BF1. The majority of large online War Clans, didn’t use BF4 for game play on the PS4 or the xBox1. That meant millions of lost game sales for BF4.
With no Clan Support for large online War Clans… EA/DICE will lose millions in game sales.
I hope it doesn’t end up with simplicity like Star Wars Battlefront.
And the last thing I want is it to have a buggy release.
For BF1 on consoles, I’m worried that there won’t be a sufficient amount of aim assist and snap-to that will help casual gamers against those who have practically unlimited amounts of time to practice and play video games.
Given that BF games are not military simulations but fun arcade-like games, I hope the developers keep the skill gap between the skilled and unskilled gamers to a minimum (in the interests of promoting fun gameplay for all players).
I don’t see aim assist going anywhere soon, which is fine. There’s no way to know who’s using it anyways. Lock-ons are gonna go the way of the dodo, but AA? Seriously doubt it.
The melee system in “Battlefield Hardline” was both smooth and comprehensive, no?
I’m worried that EA will try and get DICE to harp on the CoD players who aren’t interested in Infinite Warfare by making Battlefield 1 play more like a CoD game. I don’t think this will be the case, but you can never be too sure.
I think the ship has already sailed on that concern.
The moaning children…nerf this nerf that this isn’t a battlefield game blah blah blah
My main concern is not really specific. I just worry that it won’t be as good as I want it to be. If it holds my attention and I actually want to play it like I did bf3, great. No other game since bf3 has really held my attention the same way.