The way bolt actions in BF1 perform is great except for the sweetspot. Although I don’t really mind it too much, I’m fine with it being gone. The nerf to damage and velocity in BFV for bolt actions really sucks though and makes them pretty ineffective for anything but camping back away from the enemy. Whereas BF1’s damage model allowed for more aggressive play with the bolt actions. In BFV every other class is now heavily buffed while bolt actions have been nerfed to near uselessness for objective play.
At least we get SLRs on recon now. Which is great because I won’t even bother using the bolt actions in how weak of a state they are now.
I’d actually be happy to have BF4 balancing of bolt actions back.
I mostly agree with this, in ways I’ve actually grown to like the grenade damage, great for bunker busting snipers.
I don’t understand the hate for the helriegel, I use it a lot, and it’s a massive compromise. Its sketchy at med range and hopeless at long range. At close range any other assault class weapon will wipe you out first.
It’s only good if you get the jump on your opponent.
It’s real plus is the mag size, of you surprise a squad of nolbs you can wipe them all out in one go.
It’s not a patch on a shotgun at the same range in skilled hands, it’s just a good all rounder with a big mag.
The hellriegel suppressed as good or better than a lmg it seems. The assualt can just spray it’s load all over the other dude suppressing them so unless they have a lmg or a smg you are not gonna hit them.
Given that last time I seen it over heats at what 40 rounds? It can basically dump most of its magazine before it over heats.
If they had given it a 25 or 30 round over heat o wouldn’t be as salty about that gun.
To be honest when I die to a ribey or a mp18 I feel way more honored/surprised than someone using a hellriegel usually setting in a corner or spraying you from absurd ranges and suppressing you.
I think the Hellriegel is just an over-glorified weapon at this point really. It’s my most used weapon at 759 kills but I haven’t touched the thing in literally months now. It really doesn’t excel at anything particular really. It has a boatload of recoil, fairly wude spread and a rather longer TTK. Out of the numerous hours I have played with it, I can confiedently say that its only redeeming factor is its mag size and RoF but that’s about it. I have tried to love the gun numerous times but to no avail- it is merely an all-rounder SMG excelling at nothing in particular.
Compare that to the SMG OP/18 on the other hand. Ooooh boy.
Understandable. I hadn’t considered Suppression in my POV so that’s a fair point.
Suppression from a realism point of view is superb - I’d wager that even the most elite trained soldiers flinch and have their aim thrown off while getting shot at from all directions.
From a game-play point of view, Suppression rewards players for missing their shots (they even made it so you get “Suppression Assists” as well!) - not a great mechanic. I have to admit, I myself have been guilty of abusing this mechanic to run away from the odd sniper or medic trying to pick me off lol.
You would be surprised. Sure their aim might get thrown off, but that really doesn’t help if the enemy is using aim assist. Although I think that “aim assist” and “elite soldiers” shouldn’t be in the same sentence.
My apologies. I personally play on PC where aim assist isn’t as much of a issue to consider compared to consoles. I’m not too familiar with aim assist but from what I’ve heard, it seems pretty aggressive.