Where are the bolt-actions?!

So yeah…I watched the E3 demonstration, really liked what I saw the whole. One thing that really bothered me though, was that that the bolt-action rifles only seemed to be available to the Recon class, and that the assault class didn’t even at least have the option to use an unscoped version…which seems kinda BS, given that they were the main weapon of the period.

Yes, I get that they have to exaggerate the availability of different weapons for more casual players so that they’ll find the game more ‘fun’, and I’m not opposed to the semi-autos, SMG’s being in the game, but is anyone else worried about the fact that they seemed to massively overshadow the bolt-action weapons? I used a lot of unscoped bolt actions w/ bayonet back when I actually liked COD, and basically had an absolute blast owning MP40 wielding noobs left and right, It’ll be a damn shame if I can’t do the same here.

After seeing the demo, it actually makes part of me wonder why WW1 was even chosen as the game’s setting? When it looks like players who want a bit of authenticity won’t even get the option to use what basically were standard weapons of the war. From what I saw, way too many players were basically running around with automatics (bf4 style) in the demo, to the point where WW2 seems like it would have been much more appropriate. I really hope that the pre-alpha/demo version in this regard doesn’t reflect their intentions for the final version and that standard-issue bolt actions will be a thing for those that want to use them as a general weapon.

For the sake of people like yourself Op I hope you get this. Myself being a noob, I will most likely choose the easiest gun, get on my horse and gallop about causing mayhem.

That’s fair enough, but I would like the right to shoot you off it with my unscoped Mauser before finishing you off with my bayonet.

I probably couldn’t stop you so sure. Feel free to do so! :slight_smile:

I do support this thread though. I think it might be the case, but obviously at the event they want to showcase all weapon types so everyone could see their favourite was there. The whole thing was just a demonstration after all.

Honestly, I think the Winchester Model 1895 (lever-action that’s available to the Scout class) along with straight-pull bolt-action rifles should be all-kit weapons, if not just to appease to those that want to have more of that “authentic WW1 feel” while not being forced to play Scout. Of course, these rifles should function a good bit differently from the Scout weapons, just so the Scout-specific guns stay largely relevant (the all-kits being more tailored towards closer ranges with some relatively noticeable differences in function and statistics).

I thinking something like this for all-kit bolt-action/lever-action rifles.

Winchester Model 1895
M1893/M1894 Mondragon
M1895 Lee Navy
Schmidt-Rubin
Ross Rifle
Mannlicher M1895

Yeah, a lot of this is probably down to it being a demo like I said :smiley:, but I feel the need to raise the issue, in the hope that it picks up the support of people who share the same sentiments, and will make DICE aware without a doubt that this is something that we would like in the game as an option…just so they know.

I mentioned before in some threads bolt actions should be separated into 2 categories Rifles and Carbines. Rifles would be your scout weapon and be slower but better for long range while Carbines would be better at medium and short range and have faster bolting. Plus Carbines would be all kit weapons. This way you would still see a variety of bolt actions being used while still having unique ones for the recon class. One reason is because I don’t see what use 1 class would have for the G98 and the Kar98AZ as one is just a short version. But I don’t think something like this would happen.

Thow it seems the Winchester lever action allows the scout class to be very aggressive.

Nice! I like the look of this, gives me hope.

I just hope to see iron sight versions of the bolt actions available to all classes. Especially the SMLE

I second that notion! Except I wanna use a Springfield M1903.

I like to see bolt actions with iron sight for all classes too… I just seen the new Verdun coming out of new gen Console… I must say it looks good, lots of bolt actions and French (no French DLC)… But no planes or tanks, may be???

SMLE better have proper battle sights as well as the ‘reflex’ sight if you find the battle sights a bit too much.
Also more lever actions would be appropriate but wait; France and Russia aren’t included…

Hope that (looks like a 30-30) Winchesters is all class. Holy they nailed it with the load and eject,
but they bayonet and stripper clip may be a bit too much. Also looks like a cavalry Carbine because of the saddle ring. Can I get a name for? I can’t read it in the video.

in game its called Russian 1895 probably because they cant use Winchesters name.

If you want history about the rifle

it will still be possible to run custom server with bolt-action only, no tanks.

Well running custom games, at this point so far just means having to play all Scout. Which won’t fix the issue. You still wouldn’t be able to fully play the game as all classes. You couldn’t heal, you couldn’t revive or supply ammo. It would be more realistic as everyone would have to shoot, duck or die. But I want to be able to play the base battlefield multiplayer with the option of having bolt-action rifles for all classes. I mean it clearly showed that a Lee Enfield could do some serious damage close and mid range. And I’d love to be able to use one for more accuracy on any class besides scout. Just, allow them to have scopes and the majority of rifles. But save 1 or 2 for every other class as well.

Whale, I’m sure “Authentic WW1” servers are going to be in much higher demand than the “Sniper Only” servers of Battlefield 3 and Battlefield 4. So, DICE should probably take this a bit more seriously, for those that want such gameplay.

Being able to use a single class only in such servers will completely ruin the depth.

I agree. SMG, DMR and LMG need to be much more limited. It’s not WWI in the current meta.
The squad event is an early indicator of which primaries will be used the most. It doesn’t matter the skill level of the player. All players will gravitate to the one they can get the most kills with. Case on point the M16 and variants in Bf4. Furthermore, having a mechanic akin to suppression to “balance” the primaries is plain stupid.
A few suggestions would be to limit them per squad. A more accurate depiction would be per team. Only 6% of an AEF infantry company were issued a Lewis gun or similar.
Another possibility, is to make them unlockable once you reach a certain point level in a match. This would foster an even bigger focus on playing the objective.
I can’t think of another right now. But, one thing is clear. What we saw in the squad event is in no way represents the dispersion of primary firearms in the war. Further, implementing a mechanic to dumb down the firearms is a horrible idea.