Here we ago again, someone who can’t be bothered to read the eleventeen other threads on the subject. When did complain first, research second become the norm?
but in direct fire mode you would most certainly adjust lead left/right shots fired based off where the round lands. Its purely visual hipfire in this mode, indirect fire requires the quadrant and deflections. i was a redleg
Those guns are weird as heck anyway. Any information about how far they shoot or how precise they are? I just see fancy glitter somewhere near where I aimed at. No idea if the shell actually hit or just exploded 10m after leaving the barrel. Sometimes I can shoot and shoot and shoot and I don’t hit ANYTHING, sometimes I just aim in the general direction of an enemy and get a kill.
Also, they don’t seem to be able to take down trees or… basically anything. Oh… and the screen turning back while reloading is awesome, too.
Just another [edited:half-finished] gamemechanic…
There are several of those guns where I often make out like a bandit with a string of kills until some sniper finally figures it out and gets me when I stand up to load (apparently DICE’s way of keeping those kill streaks relatively short).
I’ve found that the gun tends to hold its point of aim between shots if you don’t mess with it, and if you hold left-click to track the shot you can adjust quite effectively.
It was the 1st or 2nd update when they changed it.
Apparently it was too OP or something. Rof being too fast. Ppl were using them to kill infantry not counter tanks which is what dice wants.
I get those streaks, too. Feels kinda dirty. But then I don’t manage to hit ANYTHING. And I doubt that it’s only because it’s so hard to see where you shoot. The cannon at C pointing at A on the CoD winter city map with that bridge thingy is a good example. A could shoot at A or the bridge all day - won’t hit anything.
It’s rather hard to counter tanks when those guns are placed in rather questionable spots. The only ones that can be effectively used against tanks are the one on the big desert map. But since that map is riddled with snipers, you can only hope to fire one or two shots before getting killed.