Co op was my life in bf3 and was a change from the campaign and multiplayer. In bf4 they didn´t have co op and that pretty much sucked especially when you had finished the campaign and got a bit bored by only playing multiplayer all the time. Thats why co op was so nice in bf3, but what do you guys think?
I really enjoyed the chopper mission in BF3. Played that with mates quite a lot to practice flying low and using terrain. Hopefully that will be re-introduced, particularly for planes.
I think full developer attention on multiplayer only would be great. Couldn’t care less about campaign or co-op. Only reason it was even worthwhile for BF4 was to unlock the mulitplayer guns.
I liked the co op. My only beef was I wanted a squad co op that a group could practice get familiar with each other’s style in different modes. A boot camp for squads.
Personally I never really liked it, it was something you played once to get the unlocks much like single player, although give us CO-OP for the entire campaign i would quite enjoy it
Would love to see a co-op mission where you and a buddy are in a biplane (one pilot and one gunner) and would need to clear the skies from enemy planes. Maybe a tank mission as well.
No co op please. How about a campaign that acts more like a tutorial for multiplayer to educate the masses on how to work better with teamwork depending on what class you are playing as.
If there will be a decent campaign, it will be based upon a quality story that introduces people to the setting. Turning it into a tutorial will cause a lot of sour grapes and frankly sounds boring. A better idea place for your tutorial idea would be in a test range similar to that in BF4.
I would love to see co op return, but as long as we get a fantastic multiplayer and solid campaign I will be happy. But just thinking about the awesome only in battlefield moments you could pull off with a friend in co op would be epic.
Not really. I preferred the BF3 campaign as it did a better job at introducing a player to the game as opposed to the bf4 campaign IMO. Just have different missions played as different classes to highlight what each class is capable of and infuse that into the story mode.
Thanks for clarifying, that makes more sense. I guess I interpreted a tutorial as “do this, do that”. I can see how each class can be represented in certain story missions. Good idea.
Thanks. To expand a little more on the idea, if DICE goes the route of including weapons being unlocked by playing the campaign like bf4, make those weapons only attainable by using those specific qualities associated with each class and teamwork for those extra points. But that may be a little extreme.