WHY EA/DICE flounder with Battlefield so badly and how the biggest titles get to be so popular

"The recent games in the Battlefield franchise have completely failed to implement any of the aforementioned keys to a competitive title. There has been virtually no effort from EA/DICE to try and create a competitive base or even allow one to form. EA/DICE had falsely advertised tournaments for the franchise, had a community manager/director brag about Battlefield’s supposed eSports exuberance that is nonexistent, and had a lively competitive base that has been slowly but surely dwindling due to the poor decisions of the recent titles. As a result of the elimination of Conquest Small, teams that yearn to compete in the most popular form of “eSports” on Battlefield 1 are forced to implement mandates that eliminate flags on the maps that are too large for typical 8v8, 10v10 or 12v12 competition, creating a ridiculous and inconsistent playing field. As described, simply eliminating a few of the maps is not going to solve the larger problem of design at hand.

Battlefield’s presence as a competitive title is hardly a moot point. Decisions from EA/DICE in Battlefield 1 and the previous several Battlefield titles have all but eliminated the major competitive platform (Conquest Small) for long standing teams in the franchise. The qualities of creating a sustainable title that other Battlefield games from years ago have had involve a cycle, one that EA/DICE has never allowed to get started in recent years. It remains to be seen if EA is going to pursue a top down approach with their newly created eSports division that will noticeably permeate Battlefield 1, but with the way the game exists presently, there is no option for the most popular competitive style."

Read the full post here: https://relativepulse.blogspot.com/

For me when games go too heavily towards a competitive scene is the moment the alienate their core audience. Perhaps EA/ Dice have recognised this and are now focussing on the masses and their core game modes that Battlefield is famous for.

There is also the chance you just need to be patient, all good things come to those who wait.

Agreed but I don’t think going the opposite way and dumbing the game down with cod snipers , random bullet spread etc is the way to go either.

Couldn’t disagree more. In my post I describe CoD, Overwatch and Hearthstone who all have some of the largest competitive bases among all games with a massive “core audience”. Also, the latest BF games haven’t even stuck to the “core principles” of the franchise.

Map design is huge for how the game plays. The whole tiny doorway chokepoints through crucial points started with BF3 and got much worse in BF4, and it has been a disaster.

CoD is actually a great example. It blew up big time after cod4/ MW2 became the premium game for MLG and has gradually slipped off its own pedestal a victim of its success. Medal of Honour is another one went down the competitive route but failed to captivate the appropriate audience and now the franchise has been put out to pasture. Meanwhile BF1 is the largest commercial success Dice have had with the franchise.

For sure a selection of the smaller competitive game modes would be nice, even if they work on this at the time of a DLC, with design features in mind for said game modes. But it cant take precedent over the core game modes that the majority play day in day out.

I think alot of the cod players have moved to battlefield 1 helping its success because cod put out a really bad game this year, next years cod could be great again and the players will move back over to cod.

The battlefield franchise has never really been nor should it ever be a “competitive” shooter. Competitive shooters are what my friends and I call Dumb Shooters. Go play CoD or Overwatch. There’s actually plenty of “competitive” games out there.

I would like to see some competitive maps and modes but the core game is great as is. I like the idea of offering competitive play but I would need a break from it occasionally.

The other side of this is that it is largely on the competitive community to develop things. A game is not competitive simply due to a large purse size, it can be competitive because of the community involved. The absolute best competitive game I have played was Left 4 Dead, and it was never pro even though we were just as good as any of the pro teams in other games.

Also, DICE have created a huge opportunity in that Operations would make a much better competitive mode than Conquest. A major problem with Conquest, at least for spectators, is that a team generally has to gain an advantageous position and hold it. It is a much more static game-mode, whereas Operations requires progression. If you don’t keep pushing you lose.

And if they make Squad Operations then both infantry- and full-comp will be on the same page for the mode. (And of course, CQS would still be an option.)

But you are correct about having access to these settings at release.

Tall-poppy syndrome.

And what a strange leap of logic to go from Battlefield being a Smart Shooter to one which for some reason can’t be competitive. I wonder what you are trying to say…

As someone who’s been playing Battlefield since BF 1942, I couldn’t agree more.

Although I do often wish my teammates weren’t so braindead, I’ve never understood the desire to morph Battlefield into some kind of eSports franchise. It’s never been about eSports, and never should be about that. Battlefield is great as is.

Hahaha posted from blogspot. Next are we going to be quoting Facebook posts as proof of something…

This is just some unemployed guy posting edgy things trolling for clicks…

What games actually do this? Pretty much all games contain casual elements. And I don’t see OP suggest the game be balanced entirely around competitive, only that other options be present.

A good example of this would be the ablility to change the tickets, as they would probably have to be a third of what they are now for competitive players (even less since it would be 12v12, but think in percentage terms).

An opportunity to do this would be to have slightly different balancing for Standard and Classic. Many of the Classic settings contain elements which comp players prefer, and added to the list could be no suppression, balanced elites/cavalry (or straight removal), lower tickets for Operations, etc. This would in no way affect the standard game for players who prefer that.

As long as they keep using the Frostshite engine this franchise will never have eSports.

Id rather frostbite over the 20 year old engine cod has

CoD is unquestionably a top 10 eSports title today, it’s just objective when you take into account the total tournaments, player base and prizes. BF releases always have strong initial sales, and given the trajectory of the industry it’s unsurprising. I just hope EA doesn’t take back to back releases of theme centric games and makes this the new face of the franchise.

Conquest Small coexisted along side the other game modes without issue, and by no way am I advocating for a total revamp of what DICE is doing. There is clearly a strong yet totally casual fanbase for the bigger maps and what have you. The fact that they are eliminating Conquest Small and adding unattractive game modes like War Pigeons for example shows they are out of touch.

I implore you to read the entirety of my blog if you get the chance. There is a niche competitive base that, in my opinion, can become a lot more due to the uniqueness of what the Battlefield franchise has to offer. Conquest Small gives an outlet for this, but it wasn’t included with BF1 at launch. Small, infantry game play on worthless game modes like Domination is not what people are looking for, and yes I would agree that if you want that type of gameplay then the superior options are Overwatch and CoD. BF does vehicles best and can have a place in eSports, as showcased in BC2.

The issue with what you are saying is that EA/DICE’s decision making have crippled any ability for a community to develop like in past games. If you haven’t read my entire post I recommend it as I expand on this topic. Here’s an excerpt:

I am the original poster and I wrote the article.

I make well over 6 figures a year. Try again troll.