I’m talking about the ground and foliage/trees, I don’t see craters like I did in BF1 where explosives would change the look of the ground actually creating craters that sometimes made it a pain to drive over in a vehicle but I actually liked that, and you could sometimes use it for cover if you were infantry as well.
Now about the trees they don’t go down after hitting them with a tank round dead on? I was hoping for BF4 like destructibility when it came to trees and what not because it kinda sucks in BFV even bushes surviving grenades when they should be blown to bits.
The terrain isn’t nearly as deformed as it was in BF1 and a lot of the craters on the maps in BFV are cosmetic like they’re already there at the start of a match.
Are the AA rounds even going through the foliage of the trees like the limbs and what not? It seems the rounds detonate which is dumb as hell, like you said they should be blown to bits and actually pepper the snow where rounds impact, but it doesn’t seem like it does that either.
Yeah I do too. Maybe the OP isn’t seeing it because there’s so much clutter and weirdness hiding it all. There is so much detail that there is no detail, if you know what I mean.
First game ever I’ve needed to turn down the graphics settings to improve the look of it.
I see the ones that are part of the map but I’m referring to dips where it’s actually craters from dynamite/bombs going off that players caused because with those I’m not really seeing the detail that BF1 had in that department.