I played some BF1 and its night and day between how well BF1 works and how much BFV is just a broken mess. I understand that the game is still kinda new but seeing how this game still has many bugs and still doesn’t even have any real new content its nuts that people higher up think its okay.
The higher ups at EA don’t actually play BFV, they spend their nights [removed due to inappropriate content] so they have no idea what the game’s actually like
The funniest thing is probably how some devs have been spending their time working on things like changing flight dynamics which were working well but now suck, and yet we’ve only received one DLC map in six months
Probably because this game was released 1 year behind schedule? And now devs are trying to finish development it while “Delivering” post launch content while fixing bugs that they make along the way. Expect this game to be in somewhat finished stated by the time they add USA into the game in “Fall 2019” aka somewhere in December.
What specifically makes BFV a “broken train wreck” in your view? In comparison to BF4 at the same point in time this game is in pretty good shape in terms of gameplay. Other than the netcode/TTD issue I don’t have that many complaints about how the game runs, it’s the outside issues like no rented servers, a weak anti-cheat, and the lack of new content thanks to the fiasco that is Live Service that make me grind my teeth. With those big problems looming over the game I’m often surprised at how upset people will get over minor things, so I’m curious as to what it is you think are the train-wrecking issues.
Anyone that says the netcode isn’t an issue clearly has no clue what they are even talking about or running triple digit pings!
It’s unfair to compare BF5 to BF1. The first has only been out for 6 months while the latter has got many more development months put into it.
Also the customer payment is different. BF1 had paid DLCs, securing an inflow of cash, while BF5 has a Live Service which does not secure any cash inflow unless people buy cosmetic items which as of yet has not been the case.
There is nothing unfair about pointing out that EA made a big mistake by switching from the paid DLC/Premium business model to Live Service which has been an unfunny joke in BFV. Some people didn’t like paid DLC/Premium, but it worked, BF3, BF4 and BF1 all tripled in size. Development has to be paid for, and I doubt that enough BFV players will buy skins at anything like the rate that would be needed for this game to expand like BF4/4/1 did. EA’s business decisions for BFV have been horrible, the lack of rented servers being another. They haver made a smaller, less interesting game that will have a shorter lifespan, it’s a shame considering how great this series once was.
There’s no money in the game to be had from micros and loot boxes. Nobody cares about the game. Their roadmap is a silly excuse to keep a skeleton crew on the game while they generate bad content for a player base that is hardly there.
They might hook a few more if they go F2P or whatever, but the community first and foremost is what killed this game.
Community: we want free maps for all! This will be awesome guyz!
Community: we want super low TTK with laser bullets like COD! This will be awesome guyz!
Never listen to your community when they obviously are just COD converts and socialists.
the issues that will break BFV
- net-code problems
- class-balance
- team-balancer
- maps not coming
- patches that break more then they fix
- developers that are out of touch with their own game
- cosmetics that are beyond lazy
- weapon-balance that makes everything that isn’t an AR/LMG/MMG or Semi-auto obsolete
- hackers and ppl using every graphical exploit they can find
- lazy map-design
Speaking of broken; is the killcam f’d up again or is it just me?
The netcode is that bad even the killcam has no idea who killed you!
It just floats around aimlessly
Zap dead zap dead zap dead zap- only in Battlefield V. Have fun.
My guess, Battlefield V is not the success they hoped it would be. Spending more time and resources on this game isn’t lucrative.
BF is not just a game, but a brand. Letting BFV turn into an 18 month train wreck unfolding in slow motion until 2020, is also not lucrative or good business practise.
I think they’ll try and fix the game as best they can. Question is what and how much can they do. And when.
X_Sunslayer_X said:
the issues that will break BFV
- net-code problems
- class-balance
- team-balancer
- maps not coming
- patches that break more then they fix
- developers that are out of touch with their own game
- cosmetics that are beyond lazy
- weapon-balance that makes everything that isn’t an AR/LMG/MMG or Semi-auto obsolete
- hackers and ppl using every graphical exploit they can find
- lazy map-design
@SpinachVsKale I think there are so many important things that should be changed or adjusted that he simply forgot about it. Same happens to me as well as soon as list up all the issues this game has. There are so many that you will always forget about some important ones. However I definitely agree with you, visibility is also an issue.
The writing is on the wall. Live service and mtx isn’t generating the projected cash flows. DICE is reallocating resources to the next trainwreck release. The goal of minimizing content while squeezing out profits will continue to prevail. Expect even less content at launch and more ways to pay EA for useless cosmetics and gimmicks. BF franchise is DEAD.
[X_Sunslayer_X] said:
the issues that will break BFV
- net-code problems
- class-balance
- team-balancer
- maps not coming
- patches that break more then they fix
- developers that are out of touch with their own game
- cosmetics that are beyond lazy
- weapon-balance that makes everything that isn’t an AR/LMG/MMG or Semi-auto obsolete
- hackers and ppl using every graphical exploit they can find
- lazy map-design
This is the "live service"model, didn’t you hear? It offers great quality gaming experience and supports EA execs bonuses. It would get fixed tomorrow if these EA fat cats would actually lose their bonus if their games were judged on quality, not quantity basis. To be fair on this rate, they are likely to lose out on quantity too, EA is a corporate train wreck in slow motion.