Will BF1 have region lock option for servers?

As a default suit like player count, game mode, etc? Because this is ESSENTIAL for a functional and enjoyable gaming experience. If BF4 has taught us anything it is that region lock should be an option for server admins without having to resort to exotic and round about measures.

I doubt it

On a previous post I made this very suggestion. I think it would be a great idea. However, it’s my understanding that approval would have to be obtained from both Sony and Microsoft before implementing such a system. I guess the million dollar question is would they allow Dice to build this into the game and the way it functions online.

I am not saying the game should automatically block any out of region players but simply giving the server admins a tool to opt in just by checking a box would help immensely. Instead of using exotic and complicated plug-ins and manually kicking region jumping abusers. It really should be built into the game.

We all know the frostbite engine has bad hit reg and odd physics. But when high pingers are introduced it increases dramatically. It really ruins the experience when more than 5 region jumpers are on a team. Then you start to feel the effects. It becomes a completely different game. Especially on rush and domination where close quarters infantry combat is heavily focused. On conquest large this bad hit reg can be somewhat masked because of long distance engagements and vehicle combat.

I will wait a month after the launch of BF1 and if the same problems arise I will just not buy the game.

As a person who deals with this on a daily basis with BF4 I would love to not play against region hoppers. But I play with region hopper so I do not want this.

This will not happen, it was asked in Hardline and nothing and in BF4 and nothing, doubt BF1.

Bottom line I rather play with my friends then and deal with region hoppers VS not play with them and have a some what lag free experience.

If there are stable networks being used as well as available for regions (south america and if possible middle east).
As for the network side I believe after hardline’s launch and battlefront’s stable launch it will do just fine. As for the south American Servers they were added in BF4 and I expect at least South American BF1 servers and if possible Middle East.

A person should not be restricted to a region regardless of a little lag.

Anyway the net code is completely fine in BF4 with ping levels below 800 which only effect the shote and slightly the shooter (Source; BattleNonesense). In the state it is now it is fine and while it is not perfect I rather have a slightly bad experience from a few guys every couple games rather then never be able to play with my friends (who are in the UK while Im in the US).

BF had never region lock option. Players were able to connect any server they like

Region lock will not happen on console. Nor will a ping lock.

It would be the best thing to happen for the online gameplay experience of Battlefield. Too bad Dice/EA are too greedy to care about how the game performs online for the community.

Just got off live chat with Sony. The agent said that their is nothing in Sony’s TOS that would prevent ping locks being placed upon PS4 rented servers. That is entirely controlled by Dice/EA, he said.

I have the chat saved but I honestly do not have time to figure out why I cannot post it here. Already late to work,..I will try again in a bit.

Keep up the good work brother

For gaming consoles, MSFT and Sony will not allow region locks (for obvious reasons).
DICE/EA have no say in the matter for all practical intents and purposes.

EA/DICE dont offer ping locks for servers they rent.

On PC its 3rd parties who offer that to players who rent a server with them.

Which brings up 2 questions

1)could they if they wanted to?
2) if they can why don’t they?

And most of us know that most of this problem is because of the Br ,Mexico, Japanese and other South American countries abusing out of region playing for the purpose of boosting and it’s made the present BF games almost unplayable at times. Has Dice/EA done anything to help this very major problem …no.

1 they can do it if they want to if its true SONY has no restrictions whatsoever which i doubt TBH.

2 Simply put it will bring extra cost.

they would most likely need more servers in more places depending on what the ping lock values will be.
the lower the value the more never needed simply speaking.

I was referring to private servers. Sorry for the confusion.

How about they just keep balancing the latency based lag compensation so that it does not favor high ping? That’s where the developer said he was headed… yes I have all the links… it seems like they’ve made progress. keep going!

Regardless of the effort this needs to happen. Especially switching back to WW1 where the weaponry is less lag friendly. We already deal with foreign players getting corner kills and enhanced speed. You can’t have it all. You want old wars where precision was a problem, make some boarders.

I don’t know how many times I have posted about it, but Mexico is not OoR, pretty much everyone here gets 20ish ping to both East and West servers

When you see someone speaking Spanish coupled with a high ping, it’s borderline racist to think “Mexican!”, pretty much all mayor countries in the continent speak it (besides Brazil and Canada)

You’re most likely getting someone from Argentina or Chile (both at the south end tip of the continent), which are 2 of the most largest SPA communities for the franchise (Mexico and Spain as well), and well used to join US servers due to the lack of regional servers for them in past times