I see medic dropping health kits regularly in Bf4, and I drop medpacks like it’s Christmas and everyone is on medic Santa’s good list. I don’t think that one class should be forced to be a health-bag for other players, and I think just as it’s a player’s choice to be a medic, it should be their choice to deliver health in the game. I think that having automatic health handouts could encourage people to not play medic.
The same argument that is being proposed to make health-handouts automatic could be proposed to make spotting automatic, rather than manual, because people often don’t spot, and that gets in the way of my, and everyone’s play experience. But that wouldn’t be a good move either. Players who don’t play a certain class shouldn’t be forcing that class they don’t play to lose control of their class-function and become a tool for other players. And as a medic, I don’t want people treating my class as a tool, getting in the way of my sight, giving away my location when I’m hiding from a tank or something…
This idea in general comes down to people who don’t play the medic class not appreciating the value of playing as medic, and so wanting to devalue that class experience for the sake of enhancing their own play experience. Well, how about instead, the medic role is not undermined, and the classes of these people asking for this instead are simply left as is, leaving all things equal. The whole basis of this idea is that they want to enhance their play experience… by sacrificing a different class’ play experience. That’s hypocritical.
And it can’t be said that a player is being selfish by not handing out something, when each player has the same choice to be a certain class, and equip certain items. A medic-player chose to use one of their equipment slots for health. They shouldn’t be forced to have that particular loadout mean something for other players - even though I expect a medic or ammo player to give those things to people, just like I do.
Saying that a medic should auto-give health because it’s annoying if they don’t is saying that one of the medic-player’s item slots isn’t fully theirs, but belongs to the whole team, who have a right to use that loadout slot. Then how should that interpret for their loadout slots… should there be a committe that decides what they can equip, and how they may use the items they equip?
This idea sounds very disempowering of the medic class, and inviting of many annoyances in playing that class. I don’t want players feeling entitled to mob me while I’m in battle, retreating, or chasing, so they can get some health.