While there is very little (no) hacking on console due to it being a closed system, I wouldn’t say there is no cheating. You still get people boosting, taking advantage of exploits etc which are against TOS. Not sure whether they should carry the same penalty though. I know I wouldn’t want to play on PC from everything I read.
This is in General, its a general question. If you think cheating isn’t in consoles yet then I suggest you start reading what the hackers can do. All the cheats you see are from a hand full of coders. Other rookie coders take there hack and rip it into there own and sell it or distribute it for free. The original hack is mere non-detectable.
Blatant cheating, Walls and Aimbot. Boosting could mean a simple reset but boosting only affects those who care who got to level 100 first. Or simply bragging rights on the leader boards.
Exploiting is in every game and the devs have to keep patching weather its the ceiling in metro, the elevator MAV etc..
The good thing about if and when cheating comes to consoles on a regular basis it’s a $400 hit if you get caught because your console gets locked out from the network. There is huge risk involved just like blizzard did with the PC hacking can cost you $200-$400 to change out the MB or video card. I am wondering if they are reading the HEX# on the hardware to achieve this.
I play on the PC and console and yeah it’s really bad on the PC. There are more walls and aim assist more than Insta auto aim/fire.
I would like DicEA to step it up since it can be done.
I wouldn’t rely on EA with this issue especially after what I’ve experienced with cheating in Medal of Honor Warfighter. Mythological anti-cheater team that can be compared to a Yeti (everyone knows it, no one has seen it), reporting obvious cheaters via BL without any actions even though a half-brained moron would easily confirm that reported player is a cheater etc. Don’t know about other EA titles but my best guess is if reporting players in such small MoHW community doesn’t work then it also doesn’t work in larger communities e.g. BF4.
Hardware ban would be great idea but I don’t believe it will ever happen. EA have serious problems enforcing TOS when it comes to cheating even with solid evidence and now they would implement Hardware Bans? Too many paying customers would be upset with these bans… it’s just a game as they say.
Warden is the name of the anti cheat system blizzard is using, and its an absolute beast. Even the companies who develop hacks are pulling their hair out because they cant find a way to defeat it…lol.
Being that just one good hack can absolutely destroy everybodies good time I firmly believe game developers should make serious anti cheat software priority one!
I read this too. I was under the impression that they banned your I.P. address so even if you bought a new P.C. you’d still be banned.
I mean, dont get me wrong, a new computer is expensive & Blizzard is definitely scaring cheaters away. Rightfully so.
Am I wrong?
Does a new PC change your IP address? Or does it have nothing to do with it?
Forgive my techie illiteracy, Im an old man who only uses the computer for emails & BL sometimes.
If it’s an IP Ban, you just call your ISP and request a new IP. Or at least that’s how it was back in the days of CS lol…I use to get IP Banned just because I was good. But that was before punkbuster and other anti-hack systems.
@Zombie_Be_Gone
Count me in. Where do I sign the petition.
I left PC gaming because that platform was (and is) being overrun by cheaters and hackers. To be fair, developers and publishers ARE trying to do something about it for the most part (not all though).
However, it’s a simple fact that it’s always been easier to destroy than it is to create. Cheaters and hackers will always be a step or two ahead of those trying to catch them (assuming that the effort is being made).
I have played a decent amount of hours on BF4 and only seen a hand full of cheaters, usually aimbots/one shot kills from across the map that were quickly dealt with on the server I was playing.
Were you playing on ranked servers? Or servers that just weren’t admin-ed properly?
@smys123
I played on a number of different categorized servers but usually used the “instant join game” function (which I think leads to only ranked servers).
To your point though, a good server administrator is usually the best line of defense against cheaters / hackers. There aren’t as many of them to go around to all the available servers though.
Ah I gotcha. I suppose they will have to address this issue thoroughly though with cheating if there is ever hope of the big 3(xb, pc, ps) having cross-platform play.
@smys123
I agree. It’ll be bad enough with PC gamers having that mouse/keyboard advantage over the console controller gamers.
But throw in the PC platform cheats (aimbots, wallhacks, etc.) and the fight will be over before it’s even begun.
There’s alot of under radar cheaters meaning they’re cheating but don’t make it obvious with one shot across the map kills…they know where everyone is and their distance and they switch servers after 1 or 2 rounds…its so obvious. They’re not gonna pay for a cheat and get busted first day but it is happening and it needs addressing. What these guys are doing is great and EA/dice need to do this.
This is a cut an paste, but if someone here with more computer knowledge could explain a bit more on this?
DEP means translated Data Execution Prevention. This is a feature which you disable because you don’t want to load the code of the cheat in the system memory range. Because of that VAC can’t detect the cheat because it doesn’t get the files of it. You could make a rule which says that you have to activate DEP - otherwise you will get banned instantly. With this solution you could easily ban all public-hacks and start a big bustwave.