Bolt actions will never be fixed in BF5 because there’s so many more bigger issues in this unfinished game. The problem with the weapon class is that it has not kept up with the medium range arms race created by the lowering of ttk, addition of predictable recoil patterns, loss of suppression, random bullet deviation, and sweet spots. At the same time, the changes to scout hurt aggressive snipers more than campers.
There’s just no reason not to take a semi auto or an automatic weapon if you want to PTFO or flank. They compensate for muzzle velocity nerfs and mitigate ADAD, do better dps outside of headshots, are more viable in CQB now that BA + pistol finisher is nerfed, and have much better damage at range compared to BF1.
Why? Because these weapons were made to exploit aggressive play and flanking, DICE did not do that with bolt actions. This is one of the biggest reasons the ‘just get headshots’ argument falls through, you will not be able to take advantage of the low TTK meant to allow good individuals take out whole squads caught out of cover. At the same time, snipers are only marginally more effective at intermediate or medium ranges but only insofar as they make 1HK headshots.
As a result, BF5 scout is shoehorned into the long ranges everyone hates while being the least effective at it it’s ever been thanks to damage, bullet velocity nerfs, and loss of spotting. The biggest losers are aggressive snipers using iron or aperture sights, who cannot compete with how great all-around more modern weapon types are absent BF1’s limitations on them.
This is so true. If the only issue with Bf V was class balance I would have some hope of it being eventually addressed. Too much is FUBAR with this game, so I’m passing this episode completely.
It wasn’t about KD. You really don’t pay attention do you?
If recon can’t get more kills and the only decent support they can provide is spawn beacons, then they’re weak. You claim it’s a support class, but they’re not good at supporting much at all.
The literal Support class, by name, is substantially more useful. They can effectively fight on the objective. They can keep everyone reapplied. They can also very easily rack up a ton of kills each game.
I’m not doing anything wrong. You just have absolutely no idea what you’re talking about nor are you the least bit useful to your squad based on the clip you shared previously that was meant to show us how it’s done. Sit in a bush like that in my squad, and you’re getting kicked out.
The 13-9 game I posted wasn’t a good game, it was an average game for me after a few hours playing. The k/d wasn’t important, the score was.
Recon could have only a pistol and still be more useful than most medics simply because they get a spawn beacon and a spotting flare.
Recon gets bayonet charge as well, and it is OP.
I have no problems on objectives, no problems getting top scores in games and winning; while using the worst bolt action, with iron sights, and a controller without aim assist.
I’m getting better with it.
I generally do much better by camping away from flags though and will go KD/2-1
Flags bring me to close to the enemy and I have little to no chance of protecting my self.
Revolver needs three shots to kill, and I’m usually switched off by the second.
Rifle I’ll get one shot off and if it’s not a head shot I’ll be killed before I can reload/weapon switch. So I can’t help defend them.
I find the flare very weak.
Spotting scope and spawn beacon seem most useful.
Dude don’t even bother. Have you seen his BF1 stats? He’s an average player at best trying to pose like he’s top tier. He has no idea what he’s talking about. He doesn’t play scout and his idea of a good scout in this game is someone who camps somewhere with his spotting scope out just pointing people out for the other three classes to have fun killing.
And when accosted, you should reason with your assailant and use your words as opposed to the high powered rifle youre carrying to diffuse the situation.
After all scouts are supposed to just be there to facilitate the real players. Like the step child of the game
So if you are going to have snipers in the game then you can’t really about them being in the hills and sniping. This game is more of a sandbox type game than COD and the rules that apply to games like COD don’t and never have applied to BF games.
The snipers should be 1 shot kills to upper torso, neck and head from ANY distance to keep them in line damage wise to some of the other weapons in game. Agree with OP, if they are going to keep nerfing stuff instead of fixing things the game is going to go to .
Just like planes and bombers in these games, the people are that the most about them are people you can’t fly and be successful , snipers are the same.
I think i’ve worked out where you guys are failing; this is bf5, not bf1, or bf4, or any other bf game and you’re just a bit slow at learning new things.
Not every one learns at the same rate so i’ll give you guys a pass.
Forget what you think you know, and surely stop looking at the stats, they tell you very little.
Does this thread really 1,200 posts or did I read that wrong?
Damn there are way too many snipers in this game! Next time someone tells me that half the team isn’t snipers and I’m exaggerating, I’m going to point the to this thread.