Bolt action rifles nerf is stupid

Sniper is my go to, but that embodies a bad game for me. I usually play around that range and use throwing knives as an extra back up + revolver. It can work and you can rack up kills, but as you said the average player does not have the ability to consistently flick or quick scope. I personally played A+ Standings ESEA and have a decent amount of experience in flicking, especially with scout and AWP.

I made a post detailing this, Recon is the strongest class if you’re good, but to the average player it can be quite appalling. Also if you come up against exceptional supports and assaults using certain guns you cannot afford to miss headshots.

It is a strange dilemma in a sense, very hard to change and not make OP. I would be happy with a velocity buff so a sniper can play as intended however that would not benefit the average player in your terms, more the fact is that you’re forced to play that range, which in sense i would say nerf other guns that compete at your comfortable range.

What irks me is that it feels that playing different classes is like playing on different difficulty settings. Of course most people will play on the easy mode and trample the rest.
I disagree that recon is the strongest class if you are good. The players who are very good at recon, do even better as other classes.

OR maybe ditch the scope and shoot faster. I mean, if you are looking at an enemy for several seconds before even scoping in what did you think would happen?

Imho bolt action rifles are very strong… just they aren’t totally broken as BF1 snipers.

“Death in the time it takes to look through the scope”
I mean, dont look at the guy for 3-4 seconds before doing anything…

yeah but the description that implies that recon is easy supported by these terrible clips are bad.

That is why it was the second least played class in bf1

Without the scope I spend more time looking for the heads. In the case in the video it had to be a headshot for the assignment

https://www.youtube.com/watch?v=CsWIXCdY5Ks

here are some highlights from a game of breakthrough last night. Am I allowed to say something about someone else his highlights now?

Ugh… that’s some COD tier gameplay right there. Those flicks and quickscopes just… I used to be great at them when MW2 came out but I since lost my touch and now I can’t even do that on PC. Kind of makes me sad, because the average player (i.e. Me) won’t in his life dream of using Recon that aggressively, and couldn’t even if he wanted to.

I think a lot of that aiming is assisted though, you can tell when you “snap” to the dude with the revolver. It’s a bit of a shame, because I feel like overall nerfs to classes will carry over from PC to consoles, despite the differences in the platforms.

the snipers dont have snap aim assist. they do have slowdown tho i am trying with it on and off. not really sure if it helps me or messes with my aim tbh. havent really settled yet.

Yeah, that’s more or less what I meant though. It’s still an assist with your aiming, I just don’t know the lingo all that well.

I get your point, it’s not a huge bonus, but can you see how it would help to have the crosshairs slow down over a target? I think almost every console FPS does that. Halo even has some bullet magnetism. (No joke, the developers talked about it a lot).

On PC there’s no aim assist that I’m aware of, but it feels very imbalanced as a Recon coming up against… well, any other class other than Medic.

I’m not rushing in like some aggressive sniper, but instead I’m starting from the back, killing a dude, and moving closer to the objective with each kill. Slow and methodical, constantly in motion. However, my aim isn’t fantastic. I probably hit about half my shots unless I take the time to aim properly, but the bullet drag and velocity really messes my aim up. It’s different every game but in BFV it just feels so… slow?

I have to lead targets a lot and account for drop, and when I’m sure I’ve gotten headshots (because it’s the only thing visible on the enemy who’s hidden behind an impenetrable concrete wall), it’s tremendously disheartening to see “ENEMY HIT +57”.

However there are other times when I’ve seen the bullet flatout pass through an enemy with no damage. I dunno if it’s the server, lag, or just a visual bug, but when you line up a perfect shot, see it pass through an enemy and do no damage, I’d say something is a little off. (That’s very rare though, but for example, yesterday, I sniped a Tiger’s top turret gunner in the head 5 times while he was still, about 80m away. I watched the bullets fly through his head and do no damage.)

Sorry for the long message lol

Yes, of course. Now that you’ve posted that video please tell us again about how weak the recon class is and how u can’t play the objectives and how the guns need a buff.

It’s worth looking at the stats from B1 because people seem convinced that snipers dominate that game due to the “sweet spot” and more effective BA rifles. And hence the nerfing of these rifles in BV

It would be interesting to see stats from BV too.

@GP-Caliber I already sort of talked about that video though, read my comments above.

Here’s an example of someone who’s above average as a Sniper. Most players can’t quite flick or quickscope the way he does, and it’s not like that on PC, from my experience anyway. Consistently pulling off headshots like that is not easy by any means.

Come up against other PC players, and 9/10 they melt you before you can even see them.

Speaking of which, most of the players he’s up against are simply not paying attention. He gets shot at once, because they are mostly facing away from him, or are stuck in animation loops making them easy targets.

They’re clearly not fantastic players either; Note the medic watch 2 of his teammates get headshotted, and instantly, without popping a smoke, or even waiting to analyze the threat, go for a revive. That’s just poor planning and he’s asking for himself to be domed, frankly.

Seems there are overall more “frosty” players on PC than consoles.

This gameplay here, which is quite expert looking, doesn’t really represent the average player. And it looks like you are using aim assist with the fast scoping. Aim assist is probably what drives nerfing down the rifle.

Yeah for whatever reasons, they just don’t want folks using rifles…on World War games. I just don’t understand it. I could understand, snipers, and those with scopes.

But that should be a total different class, than say using an ironsight K 98, or Enfield, which is just what these soldiers carrried as their weapons during these wars. They did the same with BF1, making WW1 COD. I just don’t understand why they do these things.

aim assist doesnt even really benefit you. sometimes it even messes with your aim.

Bf1 had 0 aim assist on bolt actions and I was better at that game than this one. mainly because of the muzzle velocity.

i can do this with any gun. even better with assault. i am top 150 spm in the world. Like I stated earlier in this thread. this is impossible for the average player.

That’s like everyone that masters certain class posts a video and says look, it’s balanced. So if I show you the clip of Stodeh you will believe that BA rifles are not just balanced but op as well.

I agree with you that on pc you dont have aim assist but you do have a mouse. over time it is always better to have aim assist off because you have more control. the mouse gives you accuracy that a controller never will. also the assault rifles have alot more aim assist than bolt actions. bad players have better aim on console than on pc because of this, but mastering headshots is harder if you understand what I mean.