Bolt action rifles nerf is stupid

I knew that was going to be the response. How predictable

Sorry that is incorrect PC does have Aim Assist if you are using a controller.
Just as console have key binds and chat function since BF1, not talking about XIM.

Well, that’s just being pedantic. I obviously meant mouse and keyboard, and I doubt most BF players will use a controller on PC aside from vehicles, and I doubt most players are using XIM on console. Please don’t be so contrary when we’re talking about the vast majority of player experience, it’s just a bit rude.

It might be a bit off topic but imho , it is this type of movement that kills the potential of slow firing weapons.
Of people can do the matrix dodging then it is the faster firing weapons that have a largest chance to hit

this is only a problem because of the terrible velocity. it gives the enemy time to outstrafe your shots.

You literally can’t move that fast in real life though. Try it; move along your side 3 feet, left and right. ADAD spam at the moment is an issue. They apparently fixed it for BF1, but yet here it is again in BFV.

they dont ever fix anything for ever. it always comes back. its like dice never learns from mistakes ever.

ADAD spam is exactly one of the main culprits that makes it very difficult to land headshots. The speed is crazy in this game. And PC players spam it back and forth at full speed nonstop.

It’s not too hard to go for a headshot when your enemy is standing still or moving in a straight line, but if you end up in a head to head fight with another player, who more than likely is going to be spamming ADAD, you’re at a major disadvantage with a bolt action - more of a disadvantage than any other weapon type.

Your funny!

I may be funny but on PC iron sight rifle can make use of aim assist, in BF1 you could tell an AA user. In BFV it is harder to tell at the moment as I have not come across as many recon.

I’ve literally stood on Aerodrome and watched enemy snipers (as Assault with an M1A1) and baited snipers into shooting me. I could watch the bullet (tracers, not sure why but hey, it looks cool) and literally side step them in the time it took for them to reach me. Just strafe your way closer to the sniper, then immediately outgun him with your own sniper rifle M1A1 and carry on.

Sniper’s bullet velocity, as well as the drop is a bit of a joke, to be perfectly honest. I know ‘realism’ is a very loose term for videogames, but this is just hilariously bad sometimes.

Personally I don’t mind the snipers the way they are with a scope but running irons is hard work on this game . I miss that aggressive sniper like the Russian trench or Carcano from BF1.

Has anyone tried the faster fire rate specialization on the Enfield ?

Right…like you would be able to see the incoming bullet and have time to react to it…seriously…

I have done. Granted the sniper was trying to hit me from B when I was mid F and B. I don’t know what kind of distance that is, but let me tell you I could see the bullets coming at me and had time to react. “Seriously”.

Any nerf in a game is stupid. Best gameplay is found when every class and weapon is “over powered.” It’s called balance.

You can though in BFV.

With a velocity of 700 m/s (Kar 98), the bullet would take 258 ms to reach you at 150 meters. That’s definitely enough time to react to it. It’s pretty close to the average human reaction speed.

Beyond that, at 200 meters, you’ve got more than enough time to react to it at 369 ms before the bullet reaches you.

How exactly can you react to it? You can’t see it coming nor the sniper firing it. So it’s not reacting to it, he just missed you. And how many times did I die after I took the cover. Or when you actually see the bullet in your top left/right corner and you are sure it missed you but you died anyway. What’s up with that?

You watch the muzzle flash. Then you dodge it.

No dude… They shouldn’t be able to to kill you that fast at that range… I think he was very fast setting up his shot, I want to see you do it faster then that… You rarely quick scope at that range…

And yes he look at enemy several seconds, but that was with spotting tool (it does not provide glint), they didnt notice him or start shooting at him until he scoped in with his rifle, since they saw the glint… His video clip here shows exactly what the problem is! He provided very good proof of this!

On console recon is even worse since aiming is much harder! Your post is ridicilous…

Eh, first of all, many of those enemies were standing still ”camping”, and also he seem to be a very good player, top tier for sure!