Guys lets compare both jets classes
Attack Jet:
-Is supperior in 1 vs 1 Dogfight against Stealth Jet
-Can destroy easy all targets in the Air and at the Ground
-Has nearly the same turning radius as Stealth Jets
-He is just overpowered
Stealth Jet:
-Low damage
-Low armor
-turning radius like Attack Jet
-takes the role of a UAV in the game (when I fly this Jet i feel like my job is only press Q to spot the enemys, because it can’t destroy anything)
-rockets do only 20% damage…
-UNDERPOWERED
Takes a minute to even get a disable on an enemy jet if you’re lucky not to get shot down by some lock-on shit, and then he just bails out.
I got so fed up with the crap I just jumped and continued on foot.
I think A2A Missiles should be enhanced. As a result, the stealth jet can still attack in pro dogfights when the angle is not enough for using cannons.
The 3 kinds of A2A missiles now cannot handle the intense pro dogfights. Increasing the payload cannot change the situation. The only way is to improve the performance of A2A missile.
You don’t know what you’re talking about OP. I do. Sorry to say, but attack jets are just fine the way they are. It’s stealth that is in need of some real balancing changes.
NO … dont nerf attack jets for the love of God. They are the only air vehicles capable of doing some damage to the callofduty kiddies playing infantry.
Attack jet cannon is slightly OP and other perks more than useless, all you need is to use the first. Stealth jet cannon is UP and that jet need at least one skillbased anti ground weapon (laser guided is a joke, add dumb bombs for both maybe).
No one is crying here. I’m just saying that if the attack jet is supposed to be used on the ground attack role, it shouldn’t take out aircraft so easily.
Buff stealth jets, lower attack jet’s turning radius (the planes themselves aren’t very maneuverable, but all the AGM missiles/bombs add drag which reduces maneuverability)
I’m in agreement that the stealth jet could use some love, but if anything I’d say just buff the damage of their 20mm cannon a bit. If you’re good in the stealth jet, it’s quite easy to win dogfights against people flying the attack jet. The turning radius and speed means you can usually get behind them, and if you can’t you can book it out of there and reengage on your own terms. I’d say buff their starter gun a little bit (keep in mind there’s a 30mm unlock, we don’t know how that will perform) and decrease the reload speed on AA missiles. There should be a slight advantage to all AA weapons in the stealth jet. I wouldn’t go nearly as extreme as the OP is saying.