Hi guys, time to gather some formed opinions and information about the new jets in BF4. I’m gathering stuff in this post so i’ll be editing it at will.
ECM vs Flares: for those who expected ECM to half the reload time of flares in exchange of less reliability against fired AA missiles, that’s not the case from what I found. About the same reload time, similar functionality but ECM is less reliable. Thus, not so useful. Tested yesterday, and ECM does hide you from the air radar but it won’t show on your own.
Attack vs Stealth: the roles are supposed to be clearly defined. Stealth get more AA options, Attack get more CAS options. Attack jet seems fine from what I played, the main cannon is really strong against ground.. but it’s also really strong against aircraft. Meanwhile the stealth jets’ main cannon is very weak (even the 30mm) against everything, forcing you to use A2A missiles which are also (rightfully) weak. Also, the guided missile on the Stealth jet is quite effective against armor now, since you get 2 of them.
Attack jet TV: IDK whats going on, doesn’t seem to be steerable the first times you fire it. Screen has awful shaking, even in the test range. Many times it ends in a suicide (same with the chopper..). Definitely bugged
HUD issues: the text and indicators on the HUD seem to be too ‘thin’ and dim, making it hard to read and aim at times. The font size is too small on the CAS jets imo. Also, you still can’t pitch/yaw/roll while in freelook. This is extremely annoying and takes away a LOT of realism, ie, looking around while piloting. Instead you get “looking around while going in a straight line of death” which ends up being only useful for map surveillance.
Chase cam vs HUD: seems like the chase cam has the same or less FOV than cockpit view and its also ‘stuck’ to the airplane now. It gets REALLY dizzying and its not very useful at all now. I’ve had more success staying in the cockpit during dogfights now.
Air radar: permanent upgrade now, for both stealth and attack jets. IMO to further differentiate the 2 types of jets, the ground attack jet shouldn’t get air radar. As it is right now, the CAS jet has much better A2A capabilities (except maybe in dogfights against other jets but the difference isn’t that great). I’ve found dogfights to be pretty even between the two types of jets when it should definitely lean in favor of the stealth jet. Disappointed the air radar still shows aircraft permanently instead of at intervals.
Upgrades: prox. scan is a joke and shouldn’t even be there. Gyro stabilizer and stealth are the two best options so far, although stealth doesn’t seem to increase lock-on time significantly and taking a hit without gyro equipped can be a death sentence depending on your surroundings. Especially if its a no warning hit with active radar missiles, where you don’t get to try to prepare yourself for the hit
Stealth jets imbalance: the Su-50 is WAY more agile compared to the J20 and the F35. The F35 has pretty much nothing going for it except the smaller wingspan, the other two jets have a much better cockpit view plus better handling. Also, the F35 cockpit is HUGE compared to the other two’s
MAA and ground counters: the MAA is still strong against jets, no complaints. MANPADS are also quite effective given the longer CM reload time. Main threat still remains other jets, MAA and possibly attack boat with the big set of SAMs. However as it is, infantry don’t even have to worry about jets.
SAA: the new automatic SAA is a joke. Due to the lower damage from all weapons, jet dogfights sometimes end with 1 of the jets just fleeing back to base to let the SAA deal with the enemy. This wasn’t a problem in BF3, but it required teamwork, ie someone sitting in the SAA. Now that’s no longer required, plus it takes no skill whatsoever. In fact, when you are downed by the SAA you get “killed in action”. What a joke!
Airspace: most maps have an airspace too small for any kind of dogfights, safe zone or even lining up for a strafe run
All in all, im liking most of the changes and still getting used to them. Stealth jets probably need an A2A buff and re-balancing between different factions. Would be nice if the HUD is improved too.
Discussion with some fixes here: How to Balance/Fix Jets