My Nick is a simbioses of Quasimodo + Morto (dead in Portuguese)
I got an email from EA Origins saying that my former Nick (UpUrMammasArse) was in violation and bla bla bla…
There is too much at stake right now for my posts get hidden by someone of the Inquisition
They all should get suspended, hate trolls B baits fot barned 2 times because of two of them…
Battlelog should have a section named Battletroll like a playground for them but it would not work because these guys are similar to high pingers they would go where they knew the y be “better”
Did my part already
At least this one is honest!!!
How many Liu Yang Mein and Pin Pang Piu I got using UK and DEU tags and speaking and lagging chinese all the way…
This is why Ping cap has to come…
If U r an admin And start kicking ppl by their tags these two would still be lagging the server…
The Dragosns teeth might arrive next tuesday, so we all will know how much they scrapped this time to make the game snapier…
We all by now now the result with all this in a server with high pingers
Yeah I would not call it honesty as much as blatant stupidity with a dash of selfishness lol Anyway, yes you did your part. I wish we could have made more noise where the devs hang. Anyway, Sniper Elite 3 download. Off to play a game that does not cause rage
Exactly. I’m beginning to wonder if this type of problem can only really appear on dedicated servers. I know that when I used to play Halo a lot, I would rarely see the kind of lag that I experience regularly in this game.
How do other games with dedicated servers typically handle this? As long as I have been a gamer, I have only really avidly played Halo and about 3 months of CoD (collectively since CoD4). I actually tend to gravitate more towards single player or story-driven games. (i.e. Mass Effect, Bioshock, Assassin’s Creed, Elder Scrolls, Borderlands, etc.) While some of these games do have online offerings, I tend to enjoy co-op or single player over multiplayer (I actually call it dickhead mode).
I did play a fair amount of Section 8 Prejudice ad it had dedicated servers. I never saw extreme lag in that game either. What makes this one an exception or is it really an exception?
Dedicated servers doesn’t hurt the issue. It’s just other games did a better job about keeping players in their own region as their automated matchmaking searches for the best possible matches, meaning it’s not going to be putting you in a lobby with people around the world.
Battlefield on the other hand, psshhh they could care less if you get thrown into a match in Europe or America if you use quickmatch.
I’ve had similar issues with COD where people would get killed behind walls, or what I saw on my screen being totally different than what I saw on the kill cam. So, it’s not a problem that is caused from dedicated servers.
It’s simply latency. The longer it takes for the signal to reach the server, the more issues and inconsistency you’ll experience.
I’ve played tons and tons of FPS online in my time, and Battlefield is the only one where you are pretty much gauranteed to be playing iwth people half way across the world no matter what server you join.
I do realize that P2P selects for better connections. What I am trying to ask is this: how is this problem handled on other games that have dedicated servers? Do they not allow whoever wishes to join whatever servers?
What a bunch of whiners. Nothing is going to be done that you would actually notice, so get used to it or quit playing. Dice doesn’t drive PSN and neither does EA.
That s the spirit “Nothing is going to be done that you would actually notice”
If all of us were just like U doing nothing but reporting others well by now we would have no patch at all, CTE would not exist and the R1 swap for R2 wold still be in the hoven
If it was not for the barn I could teach U some manners…Surprise no barn 4 me this time