On PC, Battlefield shows you the real ping value of an server and the players that are on that server. For some reason DICE decided to go with an signal strength like icon on the consoles instead. Maybe they thought that it is too complicated to understand the meaning of an number for the connection.
However as I frequently hear from many console players - this is not what they want. They want to see their ping to an server in milliseconds and not in form of an icon, where you have no clue what kind of ping range qualifies for the “all bars full” icon.
That this is less intuitive is also not correct as you can work with colors to clearly indicate if a ping value is perfect, good, mediocre, or just bad.
Scoreboard:
The scoreboard on consoles does not even have that signal strength icon to show what kind of latency each player has.
So if you get killed by an other player in a very strange way, you don’t know if he is maybe having a very high ping and that causes this. You also don’t know if there are many players with a very high ping (>200ms) on the server, in which case you might decide to just look for an different server.
REQUEST:
Console players should also be allowed to see the real ping value. They want to see their real ping value to an server just as much as they want to know the latency of the other players that are on the same server.
Since Battlefield shares the same codebase for all platforms, this should be a very easy and quick change for DICE to implement.
Not just for Battlefield 4 but Hardline as well.
---------------------- Support this proposal ----------------------
Making this change happen is very easy for DICE / Visceral as the code is already in the PC version.
However to get them to do this change, console players need to make their voice heard. For that you need to keep pushing.
Starting many individual threads about this will just make your voices fade away in the noise of threads that are created.
I do not play Battlefield on console, but a lot of my viewers and people in the community made this very valid request to get the real ping value displayed.
And I full support their request!
So if you want, you can use my proposal/request to focus your voices and maybe get them heard by the sudios.
Keep bumping them if you agree with the proposal.
There should be the option on rented servers to let the admins Ping limit or ping lock the server, so they set a limit, once set no one over that limit can get into the server, it’s that easy then it would negate the need for ping displayed because we all know everyone in the server is under the said limit.
And although I think this should be implemented, I am of the opinion it will never be implemented, why I don’t know. But it’s not like console users have not being asking for it for the last couple of years
Yes but that’s not great usability, and in the scoreboard that info is missing completely about the other players on the same server - and that seems to be what upsets most of the console players (at least when I look at the comments from consoleplayers).
You just can’t know what kind of people you play with on the server then.
I hope this comes to consoles… but it’s not in there since Bad Company 1. I don’t have an idea what the ping of my enemies is, I just get angry if I see the dogtag of someone who killed me (i live in germany) from the US or Asia because then I know they have a bad ping.
I agree totally, but like I said I can never see DICE adding it, why I don’t know, here is a 239 page thread from BF3 asking for ping on scoreboard, the thread was never even acknowledged by DICE - 239 page lol
I’ve never seen a console game display a numerical value for your connection, but this really needs to become standard. It’s much more informative than simply a number of bars.
I have never saw any game do it either, it’s probably some stupid Microsoft rule about fairness & equality for all users of their platform, which is why I suspect we will never get ping limits on console servers.
you do realize someone in your own country could have a worse ping than those foreign players right, i sometimes play in east coast US servers my ping is better than some US players in the same server.
110% agree. I play on consoles and PC, knowing if someone is lagging in the server when they kill you can really be helpful. A ping value system could be extremely helpful.
I have always heard Microsoft/sony were the problem not letting pings be displayed. They are scared it will hurt their sales in those risky areas playing on dial up.
I still say easiest solution is have International Servers and Region Servers. Everyone would be a lot happier.
I’m sure I read this somewhere also, if this is the case DICE could put this to bed once and for all by just saying this is why the cannot add ping lock etc