Hey BFV peeps, here’s my feedback with the game thus far.
i. Difficult seeing players
I personally LOVE how hard it is to see guys when they’re prone. This is very realistic with the proper cammo. Love that detail, even though yes, it can be frustrating to get killed by someone you didn’t see. That’s war. And this isn’t Call of Duty. Running and gunning has never been BF’s ‘mo’. Nor should it be. It relies heavily on team play. That’s why I play this game. I don’t like the idea of this changing.
ii. Love how you guys keep updating and listening to feedback. Thank you. It makes the game more enjoyable and I love the updates and new content you put out.
iii. LOVE that idea of the campaign mode. Can’t wait to try it!! I hope there is an option to search for games to join up with other people who may be lone wolfing it but wanting to play with others.
iv. Love the killcam and how it currently works since the last upgrade. It’s nice to know where you get killed from. It also helps prevent someone from staying in one spot the whole game, cos you know someone’s gonna come hunting for you eventually.
ISSUES:
A few issues I have come across (Xbox One) are as follows:
i. I’ve had to quit several games because I’ve hit the main menu button during a match only to get stuck in ‘limbo’. All my buttons disappear and I can’t get back into the game.
ii. I also had it happen once or twice where I died but I just stayed on the ground, stuck in a state of waiting for a revive, but not able to have the option of being revived. I had to quit the game to get out of it. 
iii. For some reason, sometimes the visuals take awhile to load in the main menu, and sometimes, they never load. Just a blank screen with the blue background and no menu buttons. This happens quite a bit and it’s rather frustrating.
iv. I’ve had several games that just randomly got disconnected. (Some of this may have been an issue on my end, but I’m not quite certain)
v. Tanks vs infantry.
I’ve had it MANY times where I’ve shot at guys while operating the main gun of a tank, where a shell literally lands within a few feet from them, and they don’t die. How an earth can someone survive that? I think this should deal more damage. (and if I’m just missing something, then fair enough)
vi. Planes not blowing up when crashing into objects
Obviously, if a plane fly’s into an object, especially where it completely halts your movement, it should immediately blow up.
Things I’d love to see:
i. Practice Range upgrades:
I would love to be able to choose different gun attachments and vehicle upgrades in the practicing range. With planes, I’d love to practice dropping bombs in the target range. With tanks, I’d love to be able to drive around and have some moving targets to hit - short to long range. Maybe even some that fire back with different difficulties? It could be fun to have a bit of a ‘game’ in there, similar to the timed practice with normal firearms. You could have to drive around and hit a multitude of targets, some moving, some stationary with some being short range and others being long range.)
With guns, I’d love to be able to switch different upgrades to see how this changes the usage of the weapon.
I’d also love to be able to use every tank and plane, Axis and Allied to try them all out. (With all the upgrade options as well)
It would also be awesome to have a stationary gun section, to get some practice with those. (mounted MG42’s as well as the big tank guns. [88s?])
ii. Hardcore game modes. (No killcam, and slightly increased damage with weapons. LOVED that in BF3 and makes for a more competitive game. More skill and team play is required.)
iii. Stationary Anti Tank Cannons
It would be cool to have an option where you can move the gun to a completely different angle. If it were animated and took 5-10 seconds to complete the move. Also, I would love to see the reloading animation be manual instead of automatic, so I can see the shell land and gauge any adjustments I need to make when firing at long range. (On Hamada, for example) (So I reload when I want to, by hitting a button, instead of it being immediately upon firing).
iv. Once ejected from of a plane, if out of bounds, increase the amount of time to give you more time to run back into bounds. Say.. 15 seconds?
v. Tiger Tank
For as much as this tank was feared in WWII, it’s pretty weak in BFV. Tanks in this game are way harder to use and way easier to take down than in BF3. I don’t even bother using them because of this. I’ve gone 1vs1 in a tank with an INFANTRYman and found myself trying to get away. Now.. maybe I’m just a terrible tank operator, but 1 guy shouldn’t be able to do jack squat head on with a tank. If he gets behind and shoots the rear, then fair enough. They just feel a little underpowered with infantry, that’s all I’m saying. And again, I’m open to the idea that I’m just not good in one. (Hence, some upgrades in the practice range could help with this)
All in all, I think you guys are doing a wonderful job and thank you for that! Please keep up the great work! Your BF games have award winning all over them. Yes, they are known to be a buggy, but you guys are working on it and I encourage you to keep doing that. Best FPS series of games I’ve ever played. I don’t even bother playing anything else anymore. Ever since BF3, I’ve been hooked.