We’re releasing a client update with a host of fixes and tweaks, as well as Combined Arms. We’re also releasing a back-end update for the BFV in-game Marketplace to enable purchasing of previous Tides of War Weekly Challenge items & the Holiday Gift items.
Web
In celebration of the release of Combined Arms, we’ll be doing an in-game takeover and updating our site with CA key art and details.
Blogs - Combined Arms
We’ve got a few blogs this week that will dive into what Combined Arms is, how it works, and how you succeed in our co-op mode.
AMAA
We’ll sit down with some Devs this week, once the update goes live, and talk about the game update and Combined Arms.
Monday, February 11th
Article
This Week in Battlefield V - The details of news coming this week in a concise roadmap. You’re reading it right now!
Tuesday, February 12th
Weekly Community Highlight – Best Only in Battlefield Moment of the Week
Hot new OIB moment coming in with a new weekly winner! Think you’ve got a winner? Send it our way on any of the Battlefield channels. Each weekly featured clip will be awarded a Best Community in the World emblem!
Our Devs have confirmed fixes on some of the top issues, so make sure to check out the updated wiki page on Wednesday to see what’s fixed, what’s new, and what the status is of ongoing issues.
TH3 Extreme - a dedicated Battlefield fan and screenshot artist. Most of the time he uses apps on his PHONE to create the amazing masterpieces he shares.
Only took you 3 delays to release the armory/TOW-weapons update! This patch better be good because I feel it will decide if I will keep playing or give up the game forever.
it has been widely reported that when you unlock a new weapon or attachment and then if you try to equip the new weapon/sight while still on the same server you get a “this class violates server rules” error and the only way to use the new item is to quit to the main menu then rejoin…very frustrating if playing with friends or on a server you are enjoying as it is often full when trying to rejoin. i read all the update notes and didn’t see this addressed anywhere, Really? C’Mon Y’all it can’t be that hard to fix, you can fix a rock you don’t like the look of but seem to ignore a huge play-ability/UI problem. any plans to address this issue? This is why people talk so much about EA. ( I play on Xbox One Internet is good 0% pckt loss and 16ms Latency everytime.)
Don´t care about this since, u do have multiple vehicles to choose from that can do the job u want, as a driver u should always die with the vehicle , to many times I have taken the enemies tanks because of chicken drivers. Maybe I get the point of doing it with a pilot but if the gear is to good u good end up with jumpers who spawn in a plane and use it for transport. Personally I think that tankdrivers and pilots only should have sidearms to avoid people using planes and tanks as transports.
Gender? Well not important but I guess that u should be able to choose that too.
So i have to look at a stupid Levelcap Video in the Menu about being able to put Leafs etc on my guns but nothing like that can be found in the game. Great job Dice…
Just as Combined Arms not being possible to play with the germans.
***My weapon or gadget Dog Tag kills to unlock dog tags still does not match my actual weapon or gadget kills. Example: 225 AT Mine kills, but to unlock the Gold dog tag it is showing less than 225 kills. It is tracking that I have less than the amount of actual kills…so I still can’t unlock it. This is the case with a lot of weapon kills versus what the dog tag tracker is saying. I have brought this up numerous times even on Reddit with no response or fix. I play on PS4.
I brought this up on last patch as well.
when will the medic-class get a new entire weapon category other the SMG? its been teased since December but no word further the something is maybe being looked at who knows.
a good option could be renaming the M1A1 and Gewehr 1-5 into carbines moving them to the medic in return maybe make STEN and MP40 all-kit weapons?
i mean why is the medic the only class stuck on one weapon that is arguably the most limiting in the game?