Iron sights need a BIG upgrade

Like, seriously with most of the WW1 guns being iron sights only, I mean the Iron need to be revamped 10× then the way they were in BF4 or BF3, I wonder how this will work?

I hope so too. I really struggled with the Forgotten Hope sights.

Just make them pointed and not blocks (less M60 more AR160).

Good point. How are they going to fix this?

In BF Iron sights are modeled based on the real gun. The problem that some guns have Iron sights that blocks the view around the area of the tip of the iron sight. Making the view area around the tip very small.

This works in real life, but in a game we have lower resolution (compared to real life) and faster play. So the real iron sights design works against you in the game.

Other games solves this by considerably increasing the zoom when ADS so the area around the tip of the iron sight is much larger making it easier to see the target. This is not the correct solution. as zooming is meant for scopes.

My only suggestion is to ignore how the real iron sight is designed on the real life gun, and make new iron sights for the game. (authenticity will have to take a hit for gameplay sake)

Iron sight in BF4 have more zoom then with RDS.

There was a very interesting thread regarding this topic a few weeks ago. It was about the first optics used in WW1 and when they were actually developed for the first time.

Or they could just fudge the sights like they have before, all of the modern Battlefeilds have at least one weapon where the sights are modified for a game perspective, but still look realatively like their inspiration.

A couple guns have open sights where they would usually have a ring, a few have standard flip ups in place of their regular sights… And I think it was either BF3 or BC2 where the AN-94s rear sight was stretched out

Of course I could just have misunderstood you and been agreeing the whole time

Sadly there’s a leaked video on YouTube I’ll try n post it here. But apparently you can buy bf4 attachments for $60. I’m very disappointed if this is true

Its SUPER fake. I think the guy wanted to make a joke, but some people thought it was real.

The more you play with iron sites the more they become 2nd nature and you really don’t even notice after while .

I say leave then iron sites authentic. But give the ability to unlock more open ring sites etc. as part of the weapon tree.

Yeah, I’ve been playing Heroes&Generals. One definitely gets used to them. I’ll personally have no issue with this.

Ok good I didn’t want to believe it but you never know. Not to mention he called a water cooled machine gun an assault rifle.

that was BC2 because the sights in BF3 were narrow and awkward.

what ive seen in a lot of games is when using notch and post sights, they’ll ignore the notch, tilt the gun, and just use the post. its awward at first but does make things very easy to see.

Honestly its not that hard to get used to obstructive iron sights. You just need to learn to point shoot most of the time. Playing Verdun most iron sights are very easy to use even ones like G98 and its roller coaster iron sights or the Ross MK3 with its incredibly complex iron sights.

Canadian Ross Mk3 Iron sights.

its inherently a disadvantage to have obstructive sights in a shooter. if you cant understand that, you probably play too slowly for it to matter. you need as much information as possible and obstructive sights give you less.

I would be using the left side of the iron-sights on that image. Much cleaner.

This is why when aiming don’t keep the sights in the middle of the screen. Point the firearm downward slightly not enough to where you are looking at the ground but just enough that the middle of you screen is clear. Then when you see a target bring the weapon up fast and shoot.

This is how I tend to use the G98 in Verdun as I find its Roller coaster sights to be perfect for this since I just put the top of the sight in the middle of the screen.

you know that’s really dumb, right?

you cut off half your vision starting at the ground.

and the sights are always in the middle of the screen.

I used only iron sights in BC2, while I found myself relying more and more on RDS/Acog sights in BF3/4.

What made the BC2 iron sights so effective in that version of the engine, but so poor in the current engine version? Was it just the reduced gunplay mechanics in BC2? Or was it just the lack of obstructive sights in BC2?

If so- I wouldn’t mind seeing a return to some of those mechanics. Seems appropriate for WW1 gameplay.

I also think the vast majority of iron sights in BC2 were more “open.” In fact, it seems like many of the guns in BF4 seem to block the bottom half of the screen if you use Iron Sights (instead of RDS or other)…which is the main reason I don’t use Iron Sights now. Well- with the exception of some Assault class rifles (famas, an-94, and a couple other assault rifles seem to before very well with iron sights, and also DO NOT block half of the screen).

if I were to make an in-game comparison in BF4, regarding BC2-style-iron-sights, and vs Bf4-style-iron-sights, I would say the RPG represents the average BC2 style, and the SMAW represents the average BF4 style (hope that makes sense)…the RPG is WAYYY more open, compared to the SMAW.