If you were having a discussion on what size to make columns on for a bridge, would you care about the engineer’s grades in Structural Analysis? Do you want the guy who got 96% from Caltech sizing the values of the columns or the guy who got 56% from a community college sizing the columns?
Do you want someone with good stats and who knows what they’re doing on the Battlefield sizing your plane damage values, or someone who can’t even shoot straight?
No it should not.
AA truck with its mobility, should only be able to provide air defence in close range, and force it to go with your team, medium range is depend on AA gun and fighters will do the long range work.
If AA truck can dominate whole map while camping within base, then all SAA should be removed
If I divide 10 by 1, that’s 1000% percent more. A percentage is a comparison…we’d need to know how many you had in Bf4 to begin with, my simple minded friend (did you think you’d slip this by me?).
I don’t care what you claim to remember in your own personal experience - by far there are more AA’s shooting down planes than the other way around.
You just said your 2nd biggest killer is flying into the ground. Good luck convincing me of your 5 KDR.
You did a basic function of the plane - and again, we’d need to see how many planes.
You still haven’t answered my basic proportion point. If a low percentage of people trying to fly are succeeding, how is it OP? 6 planes per match. How many of them are topping the scoreboard with 10 KDR’s? Not even close to even half of that number. Lower than 50 % success rate. You only remember the ONE guy who killed you over and over out of the 6 people flying. So how is it OP?
After Heavy Tanks, Fighters have the largest proportion of vehicular kills, all Stationary Weapons combined account for slightly more than Bombers.
Assuming that the 6 people you can fly on 8 out of 14 maps pick TF, the fact that they get not far short of Heavy Tank total kills which are on 11 of 14 maps suggests something is not quite right.
Yes…they have the next most kills after tanks…as opposed to what? Horses?
You say “next” as though you’ve addressed anything…take any game (obviously considering ones with planes in them) on average. How many out of 6 pilots are topping the scoreboard…I think you know the answer
The MAA isnt that mobile, it cant go near contested flags and 3 tank shot and its dead. So on a map like ballroom it should be able to cover from flag A to flag E easy. I dont think we should hav the choice between MAA and tank. It should just be a vehicle to spawn in like bf4.
Yes, yes, we also had one guy complain earlier about a team of level 100’s that stacked a team and did this sort of thing. You can do the same thing with tanks, and if some group were to get together you can get an anomaly like that. Ie. when YouTubers group together in a lobby and pub-stomp. I’m asking you in general, enter any game of plane enabled conquest. What will you see…lol if what you are saying were the trend, we would see planes at the top of that chart instead of heavy tanks. Even the light tanks are higher up in kills…how many light tanks are even available at any given time compared to how many planes are available? If despite that, planes are only beating out horses, what does that tell you?
You’re avoiding logic now and I can almost track your every little “trick” to avoid basic stats…
That is an over exaggeration. This is a game. Every feedback in the community matters. Of course not everything will be taken directly but it is valuable as long as people provide a good standing point and offer their feedback in a constructive way.
Suez has tanks but no planes. Generally, though, if tanks are there so are planes. Not enough to mess with the stats like that. We should be talking about tanks.
And the point is, indeed, that there are more planes available. So if so many planes are in use, why are they not on par with tanks?
If it’s the same case, then your point is even less valid. We’re bringing up the same unusual case that doesn’t represent the trend. The goalposts were always to address the general trend. You answered the wrong goalpost to begin with by giving me one anomaly. I’m saying that if air use is comparable to tank use, and tank success rate is so much higher than air success rate, then on average, people are having an easier time with tanks (and just about any other tool in the game) than they are, on average, with planes. So it makes no sense to nerf something that, on average, a lower proportion of people using are succeeding with.
Suez, amiens, and theres one more with no planes and 2 dlc maps have tanks. Several locations in ops hav tank spawn but no plane spawns as well. Youre also forgetting game modes where there are tanks but no planes like in rush.
Tanks arent rapidly spawning like planes because people dont wanna play world of tanks. And even if they were, it wouldmt be an issue like aeroplanes as every class can atleast carry an at grenade that deals 16 damage to a tank. Assaults(most popular class btw) can take a tank by themself, support has limpet 50 +at grenade 16, and perhaps HE crossbow so theres 2 classes that can reck a tank solo.
How many infantry classes can wreck a plane solo? Oh right none if them. Maybe scout k bullet? Lol but only 5-10 damage and 5 bullets. Nothing like the counters against tanks.
I think he’s just camping this thread 24/7 at this point.
He started with reasonable feedback (sort of), now he’s just picking arguments with anyone resembling a pilot, repeating the same stuff he’s already said 27 times, especially about his own stats, boldified for emphasis.
While pretending to be reasonable and unbiased, he’s also started provoking people with not so veiled jabs, assuming everyone is a dedicated pilot with the sole intent of farming infantry.
Infantry classes have more tools to deal with tanks because tanks are ground vehicles and will be far more successful at taking out infantry than a typical plane user. With overwhelming odds, a randomly picked player will get more infantry kills in a tank than they will with a plane. So it makes sense that infantry also has a harder time killing planes than tanks, that’s forgetting the massive effect of the stationary AA.
I think Amiens and Suez are all (for the base game, idk about the DLC). But look at how much higher the tank kills are. The amount by which tank kills out-do planes are far more than how much their availability is higher than that of planes
I’m sorry for having an interest in this thread and if I am repeating things, you might want to have a word with Precision Wing, he spams that video everywhere.