So - I tell you what. Go outside, get into a full on sprint, then try to knee slide while firing a weapon and hitting your target.
A: You won’t slide. You’ll wind up tearing through any trousers you have and the first 10 layers of flesh on your knees and shin.
B: Not only will you not slide, but you’ll come to a complete stop, after going ¯_(ツ)_/¯ over teakettle on your face.
C: The ONLY time it might remotely work like it is in the game is if you’re sliding through a ton of mud, but even then, you’d sink while you slid. Same goes for snow.
D: After all of that, you’d have to be able to get up and run away, without becoming someone’s easy target.
It’s a BS mechanic that doesn’t belong in Battlefield. It’s like someone said before this - it’s like being out in combat, fighting for your life, only to have Bugs Bunny come sliding through, eating a carrot, pointing his finger at you saying, “bang bang” and having everyone on your team drop dead. It’s a gimmick. 100%.
@ ShadowOnTh3Sun (cool name btw)
It was fun to place C4 on my LAV’s front-end before I drove it into battle in BfP4f .
It ‘unintentionally’ acted as Reactive Armor as any attack on me detonated those C4 charges and nullified Enemy efforts .
I could do it ; “it (was) in the Game” but it was highly unfair to other Players and it was therefore a borderline if not straight-up ‘cheat’ , at least to me .
I tried it out for a while of course but it wasn’t a regular thing (I was really good in LAVs anyway , I didn’t need the crutch)
Whenever I see a Slider in BFV sliding as fast as the animation allows while running across some open space , they are that C4’d LAV in BfP4f .
There’s no ‘need’ for it , yet , there it is .
@ sabootheshaman
Do you push the assistive ‘Door Open’ button as a perfectly healthy individual fully capable of opening the door yourself ?
If I saw you do that as a passerby there’s a good chance that I’d cast a ‘certain look’ your way .
Why?
For all you know , you may have just used the last ‘life’ of that button - in a few minutes a real , *physically *handicapped person will need that button to work , but . .
It was there , right?
. . .
These ‘maths’ may seem inconsequential or even “insane” , yet , they are everpresent in the Game(s).
In ‘laymans’ terms :
A Slide * into cover is meant to save you from a bullet or two * in a dire situation .
Anything else (sliding *everywhere) *is you slapping C4 all over yourself - you do it to avoid a bullet or two , from anywhere , ALL the time .
It’s an R-n-G crutch .
. . . but hey , “It’s IN the Game , so-o . .”
(hence the threads)
Hear my out. Sliding across gravel on your knees would tear them up. What if every slide took like 10 hp away? It’s a stupid idea, but is it more stupid than sliding up a flight of steps?
You are using real life scenarios. Picking apart what is done in a video game should not be compared to IRL scenarios. This is why BF has NEVER been a MILSIM.You would basically have BF1 movements if you either remove or add a movement penalty to sliding. Do you not see that? And I can tell you anyone who plays BF1 and says the movement is good, are lying to themselves. For your perspective, this is what BF1 movement is like.
Bayonet charge - recovery and movement penalty after charge (~3 seconds of hindered movement as bayonet charge icon refills)
Sliding - movement and recovery penalty (worst movement in BF history)
Cannot leap through unbroken windows like BFV - movement penalty
Base movement - slow and sluggish
Please explain how YOU would further improve movement mechanics after either removing sliding or add movement penalty and/or recovery to/after sliding while other than being able to jump, sprint, leap and crouch run without sliding to survive incoming direct or indirect fire while in a open field with little to no cover? What would you suggest, turn around and shoot back and hopefully your aim is better? Zig zag and jumping while sprinting? If you can still crouch slide to cover while being fired at and you have the opportunity to do so, you wouldn’t because crouch sliding shouldn’t be in the game? You ever crouch slide behind cover at the last second before you’re killed and survive and think “Phew, that was close, If I hadn’t slid into cover, I’d be dead!” Do you yourself refuse to conduct the sliding mechanic even if your own survival depends on it? Or do you actually use it but just being a hypocrite to those who do use it?
What I don’t understand is how developers haven’t managed to find and settle on a good movement “feel”, and are constantly making fairly drastic changes from one title to the next that completely change the way that the soldier movement feels.
Evolution is good, I just don’t feel as though they’ve found their ideal base upon which to build from.
It’s the meta. You are complaining about a technique some players use to play the game. Clearly because you are blaming it for your poor performances. Of course people will say that.
Same as everyone complaining about the TTK in the past. Stop blaming everyone and everything else for your failures.
I guess the sliding shows just how hard it is to program movements.
Is it impossible to alter movements for different surfaces?
Now that I think about it, your character’s speed doesn’t change, whether he/she is running on grass, hardwood floor, mud or jungle cover, right? How about knee-deep water? Can you still sprint? I’ve never thought about it.
I’m lost here. I have no issues killing people that slide as it really doesn’t change the hit box just lowers the player model. Yes it’s a jarring technique if spammed but other than having a momentum nerf so you don’t keep the same speed after sprinting(I don’t mind that) I don’t see why it’s unneeded.
This seems like more of a knee jerk reaction asking for it to be removed entirely.
This pales in comparison to bf3 and bf4
Studder step and jump strafing meta that actually fudged the hit boxes.
@ fragnstein : you’ve quoted NO examples of a mechanic intentionally being used for the purpose of unintentional-use ‘bullet-dodging’ . . .
Revives , barrel-rolls , getting shredded by barbed-wire , partial parachute-deployments AND knee sliding are ALL part of the Game .
Only one of these features are currently being ‘misused’ however .
sabootheshaman : Thank you very much for mentioning this “criminal behaviour” aspect that I can only poke at sideways .
I strongly suspect by your choice of words that you’ve very clearly understood my feeble elucidation attempts regarding this ‘abused’ Game feature .
As well ; historically , the strongest arguments in the Forum regarding the pros or cons of any issue are usually presented by those who are *participants of that issue .
*Thanks , again .