Netcode post patch

Everyone is getting this issue of going over 100 damage and not killing anyone. There is also the opposite to what you see there. I’ve had instances where I did 100 damage instantly in a couple of shot.

Seems like it shows an extra 100 damage now and then, that is a strange bug and why is it so common now :confused:

Never mind what i said there i have no idea what that odd damage is i hit a guy at 200m+ with m28 for 90 non headshot damage and got the kill, it is just all over the place now.

The revive timers on corpses is also wrong now.

Did they break the servers on update ? getting flashback to bf1 when they broke it so game became unplayable :frowning:

Played a few rounds tonight experienced pretty much all the issues listed… The game has taken a huge step backwards and what’s going on with the frame rate and stutter? Never had that before now.

Well before the patch, I was getting horrific tank shell hit registration. It was really bad, but since it, it’s gone away so far, fingers crossed. However it’s clear others are having a lot of problems.

It could well be the numbers being screwy, a bug or hit-reg or something beyond my technical abilities. I’m leaning towards it being what YourLocalPlumber mentions as you’re right that there’s no way I did 144 damage to them. One thing for sure though is that my aim was terrible in that clip :laughing:

Vs infy seems they fixed something in the last patch. Shells seem to be more consistent.
Plane vs plane doesnt seem right atm. They are registering critical hits in more ways than before, destroying any idea of dogfight. So if you are chasing a plane and a boogie is at your six, you wont have time to finish your target, cause you gonna get rekted fast.

It was only Combined Arms but I reached a Ping of 1777. That’s gotta be a world record.

Just got done playing and hit registration is worse now than ever before for me. Probably 1/3 of my shells are not registering. When every shot counts versus other tanks this problem is inexcusable and I’m half tempted to stop playing until it’s fixed since 75% of the time i tank.

Its unplayable at the moment. Lags like Never before and one frame deaths all the time. I have a Good ping of 18-20…getting to the brink now of Maybe stop playing the game. Its a shame because i nearly play it everyday.

Yea, I must have had a lucky night. It’s awful now.

Same. Previously my ping was 9, now it’s 20. Still low but there are noticeable differences in hitreg and stutter. I lose 1 vs 1 engagements a lot more now.

TBH, I’ve been fairly forgiving of the myriad of issues up until now. Somewhat naively, I was expecting some huge patch to swoop in and sort most of it out. After yet more degradation of play quality due to servers, I’ve realised that sadly we’re unlikely to be rejoicing anytime soon as to BFV, at least in terms of the general MP game. I was just starting to get relatively proficient having learnt the maps and bang this new curveball comes in. It just seems to be two steps forward, two steps back all the time.

Dices quality of life for this game has just been poor. They have spent all their time and energy on firestorm which is lame and then on paywall cosmetics. Instead of making the game smoother and adding more maps and factions like people actually want. I used to really enjoy this game but as time goes on its just suffering from to much boredom.

Yea, they pump out crap it seems most never wanted. It was after firestorm the netcode went down the toilet. Changes no one wants. Yea, make sure to pump out crap for micro transactions but leave the game broken and in design with a minimal amount of servers.

It’s like they want us to leave to save salvaging this junk.

A FPS with a totally busted up hit reg. I dusted a bomber three times in a row with a tank lol… But it’s ok, we get some new skins no one can get unless you pull out your wallet, and people still do, despite the fact you can hardly see anything let alone pointless skins!

Don’t matter we all got a crap ton of CC with nothing to use it one, with the same boring maps with the same boring gameplay.

The only thing this game has going for it right now, is no decent competition, it’s so dry in the gaming world unless you like all that battle royal BS.

This is what happens when you take servers offline then compensate by increasing already ridiculous amounts of lag compensation!

It keeps getting worse, yesterday was so bad, I couldn’t help but think this is the BF4 post launch experience. I dont’ know whether this correlates somehow with the EA servers crashing the other day. I have a solid 17-18 ping but yesterday, pretty much EVERY death I received involved Superbullets or unregistered shots. This is so awful, especially combined with the fast TTK.
What in the world dice…

Worst one yet shot a guy for 208 damage no kill I die without him even shooting on my screen. That’s damage not additional points for objective, suppression or spotting. Hmmm… Not much else to say really.

Ever since the Firestorm update the game has gotten really bad I struggle to even get a positive K/D. Before I would always have close to a 2 K/D every match and be close to the top of the scoreboard. I always play on the lowest ping servers which are around 40. It has gotten even worse after the April 30 update, lots of 1 hit deaths, deaths behind buildings/cover, shots not registering, shots registering on the guy your shooting at only to get killed by him and he has full health, servers disconnecting, and other bugs.

Dice the equivalent of cowboy builders at best

I’m starting to wonder if EA get a discount for using lower tier/speed/bandwidth servers. Would explain why older or base modes seem to take a performance hit when a new mode or map comes out. I always assumed new things, like FS, were given optimized servers to generate the best possible experience and press.

When your enemy is playing on another continent he might no longer be where you see him on your screen. Without a hard ping cap of 100-120ms, this will only get worse.