PS4/XB Might be getting region lock or ping cap...

When in-game you can’t see you whose laggin or who’s having a high ping whithout that feature

they’ve done a good job, as long as the game appears to be running smooth like it is now, without players warping all over the place, etc it doesn’t matter to the majority if it’s actually an out of sync mess

nah i wana b able to play with people who speak english, living in the UK we have to deal with europes unknown languages, i don’t mind playing americans as long as connections ok

@abusivered

That’s a good point,you can indeed set a ping limit on warframe on ps4,perhaps this is a Microsoft policy and as said by dice they want to ensure parity between platforms,ie if we can’t do it on Xbox we won’t do it on ps4.

Or you could be correct in that by adding a ping lock dice and ea would need to supply more servers resulting in more cost to them.
But ubtill dice release a statement explaining why they won’t/can’t implement such a feature all anyone can do is guess.

Likely an old policy that got lifted. To my knowledge, they don’t need to pay to push patches, or not as much, yet use that as an excuse still.

Yup meanwhile the community eats itself from inside out with all this animosity between the different countries/regions over having to share servers..

Its just dumb.

[youtu.be]

Battle(non)sense is a great go to source and thank you for the link … but, “Netcode is still a topic. The developers are trying to find the source or server degradation.” What ever could be the cause? All of theses changes are very nice but still not addressing the lag elephant in the room.

It’s all about the lag..who is on the good side of it and who is on the bad end of it…every FPS since MW3 has been this way…every round is a roll of the DICE (pun intended)

Well I dont this:

My money didnt “appeared” to pay the game, it did pay the game in whole and in one time also , not patch after patch…
and I dont do random, random is for lightning and I am almost sure that it can strike 2 times in the same place

Well Sir u are being selfish and not seeing what the thread is about…
This discussion is not about the language but ping, that is what matters the most…
I could play even with chinese ppl as long they didn t mess the servers…I could care less about their spoken language
the game as spot, attack\defend (command rose) commands just for that, for escaping the language barrier, but the ping \ lag barrier well we all know it is huge and no one can understand that…

I have Battle(non)sense to thank because he replied to my email about ping in consoles and also made a video requesting\inquiring about that ping display and ping limit for consoles
I also Think he is the one to thank about the “snowball” of the tickrate that was improved in HFU,
but i disagree with U ISPY it is not a elephant what I see is a megalodon in here

lol point taken. Yes I posted a comment on his video just now. He is a gentleman and and I trust he will reply when he gets the time. As to the lag comp, at least cod players had the fix. They just choked their upload and the comp was not at issue. We are walking in the dark and in mud on BF.

The thing that bothers me is i have a friend who uses his mobile hotspot to play and he has no hit detection issues what so ever.I also have a buddy who plays on 200 dn 100 up fiber who also has no issues. So it as if there is no set connection to have. .the experience are so mixed it’s headache inducing

this is from another thread:

I still disagree with a fixed ping value cap, it should be decided by Server admins no one else, and Why not let Third party providers rent Servers for Ps4 if DicEa 's problem is hardware?
All i see here is greed feeding off greed…

In on thing Pc players are right…(not that they are the master race because in that they are completely wrong which is DicEa)

Console players are really nothing but peasants, Why?
Can U all see the resemblance?
-We pay the games pricier than pc
-our servers are rented\provided DicEa
-If we speak to loud or curse Barn with our arses for a whole week
-we have inquisitors everywhere for that
I am forgetting the main one that made me think about this expression but I think U all got the idea.

Edit**

Dude it is random…
there is no formula for us low pingers
I use to play with guy I met in a game once…(this was almost after ps4 came out just to throw some context in patches order which was almst fine the game back then at least for me)
My game started to be lagg as hell and I started to rage more than often quit the game started another server all good until POP the same thing …after a few days I was already going nuts with this situation in a conversation with him he told me he played with a hot spot that he also used on his cellphone (this opened my eyes in so many other ways)and he said also that had no problems with hit markers or such things
But I was lagging (not rubberbanding) as hell, my shots missing yet the crossair was on target for much as I could try to track the target it was never enough…
So I add 1 + 1

there is no formula for doing it right, I had amazing games pre patch and after patch (which seems even better)
As long as Laggturds are able to join the same servers as we do the game will always be bad (because I canot use other words to express my anger)
After that I imagined some nomads powering a ps4 with a gasoline generator inside of a tent in the middle of the desert of Sahhara with a telephone using the hot spot feature…I believe this will be possible

Sorry for the log text but it is almost time to go to the barn again for me…

I just want my guns to stop shooting marshmallows.

well You are lucky, sometimes Mine not even marshmallows shoot, they even stop shooting so the old lady can cross the street (so the lag turd can shoot me)
this is lag compensation at its very best what I described here…
more than once I am shooting (already) at a lagturd with a LMG (AWS for example) and in the middle of the mag it just hick-ups so I can take damage from my opponent
WTF is this? Stuttering LMGs now

Patch Notes

PATCH CHANGES
This is what is included in this patch:

General Fixes

Field Upgrades issues fixed
Field upgrades now properly persist between rounds, and does not get interrupted by spawning into a vehicle.
Smoke Grenade tweaks
Thicker smoke, larger & wider area covered
Added China Rising maps
For future testing, will make the build a bit bigger – sorry!
Significant jet main guns visual recoil reduction
Ballistic Shield fixes
Spelling error fixed, Zoom/ADS transition tweaked.

Visual Recoil Fixes
As the initial test panned out well in terms of gameplay, we are now cleaning up the little mess we created visually.
Starting with the red-dot sights first, going through all the weapons.
Feedback on these updated red-dot sights in this forum: Open Visual Recoil Forum.

Fix for different resolutions rendering
Now renders the same regardless of resolution, still means many guns look wonky allthough!
All Red dot sights fixed for three weapons:
Ace 23, SCAR-H & AK12 – more to come.

UI Triage
The UI polish and de-clutter effort continues:

Polished Revive Triage progress
Added ADS UI state
Makes less important icons transparent when aiming down the sight. Also added options to tweak transparency on these individually (under GAMEPLAY options)
3p reticule polished
Now works even better against white/light backgrounds.

Netcode: Automatic Hi-Frequency Network Updates
The first pass at making the client setting automatic is in this release. We are in need of testing to make sure it works for all players (bad connections and good).

Videos with the network graph turned on and the option set to AUTO would be very helpful. More information in the newly created forum: Open Automatic option forum

Added AUTO option to Hi-Frequency Network Updates Option
Utilizes connection status to set the server to client “tickrate”. Goal is for this to stay as high as possible at all possible times regardless of your connection speed.
Additional network improvements
We’ve shaved off even more time where possible, which should result in an even snappier feeling gameplay.

Just tried to play a few rounds with friends and they all bailed. The lag was horrendous on the east coast US no matter what mode we tried to play. Of course players from far away places (mainly Brazilian tags if you wish to go by that) were having a blast and hitting 40-2, 35-9 and 51-6 type scores while others were struggling just to break even. Extreme bullet soaking and every death was a OHK from a machine gun. You see the muzzle flash and the bullet trail, you cant respond and blink - you’re dead.This is suppose to be fun. It is nothing but aggravation anymore.

these are the CTE patch notes from today ?
, will these come in time of console patch?
You think?

i read U mate…
I spent 40 minutes this afternoon jumping from server to server until I found a reasonable one…
But then at around 8pm was flooded from Middle east: lybia and egipt again…
It was time to go then

Many ppl say for Dice to put servers in their regions , from where I stand I truly doubt that would fix anything…many reports from CTE where Dice put servers In South America and they were empty, so even if DicEa put servers for Ps4 they would still jump the fence…

I wish developers pick up PS4s and played in them with their patches for “snapier gameplay” against Lagturds, at that point even them would cry for ping cap\ Lock
bet U my ps4 on

Man, the Brazilians are spreading like a plague. What on earth did they do with the netcode to benefit these scrubs?

Sick.

I know CTE is only for Pc because it is much more easy to patch and because of hardware also…

But if they designed the game for consoles they should simulate the console environment too…

I believe that playing BF4 in a LAN party is awesome as they showed us on Showcases but when ppl all over the world come together in the same server the experience is not the same and Devs. Should experience so they can say the same thing when the discovered the burst bug

well this example is the ultimate proof of what console gameplay was ,is and will be…not directly related but think:
Devs. will never test console gameplay so they will never understand why we keep on pushing this, until anyone from developer team feel the ridiculous how can get gameplay they will move on to rush tweak, obliteration and all the things that they are improving
Dont get me wrong all of these are welcome but
after they tweak the ping issue in consoles because we all know its the main issue here and will be until BF20