Shotgun adjustments

If the SMG is at 7m, you will lose though, and the suomi is just as effective at that range.

Obviously it wasn’t nerfed enough you guys keep complaining about it
Since you bring up that other topic, if you aren’t clueless define skill ceilling and make it work with that very clueless statement you made in that other topic please
If melee had a 10m range this game would be unplayable
Also I played with shotguns more than you so I probably do have a clue
Otherwise you don’t either

Type2A is annoying, but I don’t see people dominating with it.
Problem in this game is you get melted by some weapons, grab it yourself, and find it doesn’t melt for you.
No buff or nerf is gonna help with that.
And buffing/nerfing the same items multiple times isn’t gonna help either.
There are many weapons to choose from, and dice wants them all to have a special niche, that doesn’t work either. They all have to be somewhat good.

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For example if the weapon was a Type 2A/suommi instead of a model 37, it would had been me who would had gotten these kills instead of assists.

The closer ranged SMGs beat most of the shotguns in reliability and consistency in the same ranges.

oh stop sharing that damn video

Its literally explained by the fact you’re shooting at prone people without being on center mass

OK, first off, I am in favour of building a time machine and removing the 2a. Secondly, yes nerfs have a place, I just think a minor buff on its counter usually works better. Yes, both are needed, but I think people call for too many nerfs in general.

It’s still true. You get one framed by suomi and thompson, even 2a, so it’s true. Go play shotgun without camping and come back after 5 hours. Then we’ll talk.

Again you are clueless about how shotgun pellet distribution works in bf5.

I do have 5 hours played with the model 37
I have 3 kills per minute with it so safe to say I don’t camp with it
Also played with the m1897 for 4 hours only with slugs
They are definitely fine

Shotguns are fine.

“ShOtGuNs ArE fInE”

How about back up your claim a bit?

Ok

I can pull alot more if I need to.
Either way they do exactly what I need them to in there niche. If you have a soumi or 2a your not out shooting me in its intended range. Guaranteed

Wow. A metro match completely stacked to one side is definetely a way define shotguns are fine.

Still there are plenty of shots that didnt result in one shot in very close ranges. I know model 37 has highest firerate but even for a fastest firerate shotgun the range is just bad.

Thank you, I wish I could record stuff to prove my point but my PC is to weak to handle the game ( it already struggle with the game alone ) and recording at the same time
It’s safe to say shotguns are effective when the player himself is effective
There’s a reason people who complain about shotgun consistency have bad accuracy
Also it validate my claim that the guy using video didn’t kill those people because they were prone (look at 0:49)

Why am I not surprised your dismissing and doubling down ?

You do know I can reproduce this on plenty of maps? It’s not about 1 shotting someone (which people apparently don’t understand)as is with all weapons positioning and engagement ranges/ windows matter the most. You could have the worst weapon in the game and still play well. I’m stating the shotguns fit a specific niche which doesn’t need to change as it would approach even worse levels of frustration as fast firing smgs do. 10m is enough in this game to be effective if positioned correctly with a shotgun. Same with smgs 10-20ish is “somewhat” enough to be effective. Autos 15 to 35. semi’s etc. I feel like alot of players dont have great range management and shot placement and it shows up in videos.

For myself I’m always making those adjustments mentally or even out loud on stream which is why I’m always confused at least for shotguns as to why they need a buff even though they feel strong enough in my hands to compete with the best players using smgs.

Because thats how you feel. Good players will do good no matter what. I bet you would perform slightly better if you were using a suomi in there. I do well with MMGs despite they are actually weak.

Also 10 meters is way too close to reach comfortable outside of metro. Shotguns in early titles has a lot more ranges, still they were nowhere near op.

So it is a skill problem rather than gun problem?
And don’t bring your MMG camping in deathmatch as an argument of “doing good”

I disagree most of my high kill games on that map were with shotguns (140 with a model 37)
What you seem to be missing is the fact that I have used smgs in the same range and wasnt as successful because its a different style of play along with it taking longer to kill someone compared to a 1 tap range a shotgun has between 0-10m. You cant confuse the ttd with the ttk. You just cant man.