The latest NVidia driver released yesterday does not include a viable BFV SLI profile. It’s the same one we’ve been dealing with for the last few versions: locked on a single GPU.
Actually when I opened the NVidia Profiler I saw a different hash number for the profile. At least different to the one I had imported from the net. That is why I asked…
I have a 1080 SLI, last driver still really bad for me, they only cares RTX Nvidia pay a lot of money for sure to get all the developers working on it, old GTX will wait a lot. DX12 +SLI still bad for the moment
I hope, when they gonna add SLI someday.. that there also will be those visual effects (like the snowfall on Narvik)…
The Game in Non-Sli Looks actually really better for me, but I activated the SLI with the bf1 profile to get better performance on uwqhd.. 70-80fps single card, 110-120 in SLI.
You weren’t when you wrote that comment last night…
It’s like people going “oh, i found this great solution to this problem!” but then doesn’t post what the actual solution was, and when prompted for it goes “i will post it later” /facepalm
It’s not “telling” about anything. NVidia and Dice are still working on a proper SLI profile for BFV according to NVidia. So you’re free to believe what you like, but you’re incorrect.
He’s mistaken, and it’s as simple as that. Nothing has changed at all regarding SLI and BFV in the latest driver. And GeForce Experience hasn’t “pushed” anything to him. He’s imagining it or has mis-read something or whatever.
We’re still at the same place we’ve been since the game launched: Single GPU until you edit the profile.
Nope. This won’t take a simple “SLI Profile” edit like we’ve been doing for DX11. It’s new code from Dice that will be required to support DX12 mGPU. And it’s not in BFV (yet). So when you enable DX12, you’re forced to use a single GPU.
Don’t flatter yourself Dragam, some of us are on CET. I wrote that this morning from work. I get my attention otherwise. I was trying to contribute to a discussion. But now you can Dragam…