By that metric you and nobody else have anything to contribute to this thread as the latest update lacks mGPU support and NVIDIA is only focusing on DXR in their latest drivers.
As creator of the thread, I should just delete it.
I think the renaming of the thread is probably premature. SLI isn’t dead. In your own thread, someone posted a link to the Geforce forums where NVidia themselves said: “We are working with DICE and hope to release an SLI profile at a later date.”
That doesn’t mean SLI is dead. It means they haven’t had time to work on the profile with Dice as of yet, likely because, yes: they are focusing on the RTX stuff right now. And there’s nothing wrong with that.
Fortunately, several of us figured out how to get SLI working. Some of us (ahem) even made videos showing folks that it works with BFV.
As for mGPU: I’ll bet one of my sizable paychecks that Dice at least reconsiders that stance in the near future. It was added to BF1; there’s little reason to believe they won’t also add it to BFV.
You have to use Future Frame rendering in DX11 to get that. I have 2 1080TI but its honestly not worth having a delay from FFR to get SLI to work properly. If anyone knows how to get SLI to work properly without FFR let me know.
Is working for me with the same 2 1080ti, nvidia inspector and modify the profile and you will get the SLI working back again but picture look blurry in any vehicle in movement but SLI will work, a lot of tutorials are posted here so no sense to repeat any thread to give the config
DICE laughed at mGPU in an interview about Ray Tracing. They are clearly focused on other items at the moment. I doubt they’ll fully implement it. By the time they do, if ever, they’ll already be onto the next game.
Isn’t it quite common that new games don’t have sli profiles right away? And that some drivers cause issues and such along the way, at least it was a few years ago when I used it. Which is also the cause why I’m not using it any longer.
No, usually AAA titles recieve official sli support right away, or within a week. That is if they actually get an official sli profile. Usually when months has passed without an official sli profile arriving, it means that there won’t be one at all.
Nvidia did the exact same thing with assassins creed origins, a series that up until that point had also always had official sli support, just like battlefield. When the game launched, they said they would give sli support later on… then after several months and alot of angry posts from sli users they confirm what everyone suspected… the game would not recieve sli support.
I suspect the same will happen here, with the exception that nvidia is just gonna keep quiet, rather than angering their customers by confirming that they are butt facking them once again.
For the same reason i am saying that it is fortunate that it is very easy to get sli working in this game by yourself, because otherwise you wouldn’t get to use sli in this game most likely.