So you nerfed the only usable shotgun because crybabies.

Since when is 20 meters not considered close quarters? So not only can medics revive the dead, heal, 3 shot at most ranges, now they have no counter In close combat because shotguns are trashed.

I’m sorry but if your running in alleys or buildings assault is supposed to wreck you. If your oblivious of your surroundings your supposed to get wrecked..

Now what are we going to do for a functional shotgun now that the 10A hunter just got on?

I don’t think they nerfed it, just changed a bug where it sometimes would do insane damage and moments where It barely does damage.

I thought the Destiny community was full of cry-babies . . .

The Model 10A shotgun hasn’t been nerfed. I’m not sure where you read this.

Have fun with your shotgun.

Too bad so sad you’ll have aim now.

I was a shotgun guy on BF4 all my top guns were shotguns. I’m shotgun guy in this game. I have one usable shotgun. My brother does the same. He said the hip fire is trashed now and that was the weapons strength because of gas in close areas and you had the advantage over rifles. Now I have to be closer to kill anyone too? Why does dice continually think I have to shove a shotgun up someones nose to kill them?

You crybabies is why BF4 tanks and helicopters sucked in core. Go find another game.

Shotgun is my second most used weapon, don’t call me a crybaby simply for disagreeing with you.

The hunter was best while aiming, try one with a wider spread for very tight spots or lead your shot. Damage and range didn’t get nerfed.

You should have to have a shotgun shoved up someones nose to kill them considering every other weapon except for sniper rifles do completely trash unrealistic damage.

You have to remember that even though shotguns “do this much damage or more” in real life, doesnt make up for the fact that no other weapons in the game are modeled even semi realistically except for sniper rifles.

If the shotgun can kill in 1 shot at 15m, a .45 round in the head from 15m should kill in 1 shot at the same range, or a 9m, or any single weapon in the game.

The problem is that you have 2 weapons in the game that feel like they are in hardcore mode, shotguns and sniper rifles. Then you have every other weapon in the game which feels like playing halo and takes 1/2 magazine at best to kill someone.

Balancing needs to be done.

It is part of battlefield series that shotguns have problems.
just like disappearing grenades after death
ppl not revivable
or…

I had 4 million views on 50 videos because my ability to aim a sniper. I was number one In the world with the recon kit in Bad company 1 and with 3 snipers for years with a 3.5ktd ratio. Back when sniping was hard.

I am aware how to aim. However I’m using a shotgun. Derp. Its called dominance of its environment which is close quarters. I’m sorry do you guys now want medic to have a invulnerability star drop as well.

You bring a rifle in a building you should die. 20 meters is Close combat. Hip fire from 15 meters is necessary because the prevalence of gas and a hip fire weapon should dominate that scenario.

I also aim with the shotguns mostly but mask wise in War Pigeons this is going to be a huge issue.

Effective shotguns are mostly part of the past in FPS games. People just hate getting one shot and cry for nerfs.

This. It’s why tanks in bf4 shot confetti and helicopters were paper mache coffins. This whiny kids don’t know what BF actually is. It’s sad to to weapons nerfed in any way. Get out of close quarters. If we had more than one workimg shotgun then the 10A would be receiving less hate.

Posting in an epic thread.

I got over 5mil views in this video alone:

https://www.youtube.com/watch?v=TmkffMQ4OMc

Boohoo

You should still have to aim with a shotgun, and if you do that you’ll do good with it. I’m happy with the changes, and that’s coming from someone who used the hunter a lot. If you can’t outgun people with it below 15m then you’re the problem, not the weapon.

Yeah, now A-10 hunter is a 2 shot kill weapon. All other shotguns still unusable: 3 or 4 shots to kill even at 5 meters. This game has a lot of same stats weapons. All the pistols have the same hipfire accuracy, except for one. In a game with few guns, difference between then should be nice.

“Changed damage multipliers for buckshot to be more consistent. This will eliminate some unintentionally high and unintentionally low damage hits.”

All they did. Working as intended.

Calls people who rightly complained about the Hunter being broken, crybabies.

Becomes a crybaby when the Hunter gets tweaked.

Wasn’t even nerfed…

What are you going to do now? Get good and learn how to aim. Hellriegel, Automatico, MP18 are all viable weapons against medics as well as all the nades and the rocket gun.

Shotguns have a giant white circle of death for a cross hair. They take no skill to aim and let people get away with some absolutely brainless play. Now we may see people learn to try and use a bit of strategy rather than just relying on a ridiculous OHK no need to aim weapon to get them in and out of sticky situations far too easily. Theres been times I will get killed by and get kills with the shotgun from ranges way beyond where it should be possible in any game.

If they got rid of the crosshair off shotguns completely then they would still be easy to use, yet might be more respectable and a fraction more rewarding.

@xLordVaderx12345

Close quarters is 10 meters.

All the A10 variants are OHK within that range.

There are also other shotguns in this game that are very good, and destroy at that range.

Understand the weapon you are using, and understand that it’s a close range weapon.