So basically at this point in the games life cycle this game has turned into a camp fest. It can be very unenjoyable to be part of this on both ends. On one side your entire team will camp off point to scared to move and this constant headglitching thru the environment sucks to get killed by some guy you can’t even see. How long do you guys think this current meta can last?
Not long. The fast TTK is killing it bringing on this campfest you’re speaking about, to the point DICE tried to do something about it. They’re going to have to look at 32 player conquest matches, and/or maybe more casual servers with TTK cut in half. That’ll eliminate the campfest issues.
It’s just a side effect of battlefield games. At least a third of your team is gonne decide to not contribute to the team and just camp and be useless even though you get way more points when you ptfo. I dont understand why people would camp due to the ttk. You can kill them as fast as they can kill you.
The increased ttk change killed it until they reverted it. The whole camping debate has been raging on since the beginning. Doesn’t feel any worse imo.
I keep hearing this, but I’m still seeing a ton of aggressive play in Conquest.
What mode are you guys playing?
The only time I ever see any sort of team-wide camping/hesitance is if it’s a “stomp match” on a map like Aerodrome, where one team can’t take the hangar and ends up camping outside it, terrified to move in, and stupidly refuses to flank around the map to try and take some other objectives.
Domination is beyond worse. I regret I played the game yesterday… I flipped my lid at campers, last time I raged so hard was when I played Hardline.
I dont mind when someone is camping with some sort of strategy to defend or attack, but when people blend in to the environment or lay prone on their backs/sides that just makes me want to strangle them to death.
Games like conquest are just one big tdm due to too many kd/r heroes thus camp city.
I wouldn’t mind tif they was on an objective but half of them aren’t.
We need less points for kills and more for handing out med kits, reviving and ammo.
People don’t seem to get that a lot of BFV’s camping problems come from poor visibility, poor map design, the lack of transport vehicles on flags, and the lack of useful assets on flags. in bf4 some flags had vehicle spawn points, this added importance to capturing and defending those flags. in BF4 the UI was clean too, you could easily see how many capture points you have, how many you’re losing, etc.
Playing in other games
-you can see campers
-camper have no recoil/spread advantage
-you can shoot back and not be shredded in 200ms
-looking at back lying people not like dead corpses out
Nah, Dom is the only IO option at this point and it’s fine. I wish the maps were larger but you can actually play without getting sniped too much, or air/vehicle . Campers gonna camp, but you learn to know where they hide and look that way when entering.
BF3,BF4 and BFH all saw Medics and Assault being one class. One class had access to the best weapons ingame along with infinite healing and reviving. Since this naturally led to a bias of players playing Assault camping wasn’t really a viable strategy. Sure you may kill one or two guys while camping in a corner but the 3rd or 4th guy was gonna get you. Since that last guy was most likely an Assault with Defibs he was just going to revive the 1 or 2 guys you just killed
Map design
Since BF1 maps have trended more to Country/rural regions as opposed to urban centers which dominated the previous 3 games in the series. This naturally lends itself more to larger and more open sight lines. Crossing ground to get to objectives is now more hazardous than ever encouraging players to take up more defensive postures in many cases
Bizarrely I ran into a bunch of campy snipers on a Domination server yesterday (Narvik). The mind boggles. The thing is, kills don’t do anything on Domination and they were triple capped pretty easily for most of the game because of their antics. I have no idea what they thought they were doing. And even if kills did something, they were all getting killed way more than they were killing… one flank and their whole squad was dead. Never had such an easy game on a full server.
Exactly, I don’t think the TTK’s to blame either. Being able to survive fractions of a second longer after being shot at isn’t going to stop people from camping.
I think the camping’s primarily down to having such big maps where firefights mostly happen at mid range and if you pick your spot right it’s unlikely that a hostile will pop up behind you or to your flank.
CoD’s relatively small map sizes is the main reason why camping’s so much more prevalent in BF