TTK Changes Discussion : All platforms

Over half your bullets missed the target. Slow the video down to 25% speed and most shots miss left.

Let’s get real. This is all about the money. EA suits have decided that this game hasn’t met it’s targets ie performed as well as bf1 . Therefore they conclude that it’s the ttk that will push the game closer to being like bf1. And people that liked bf1 will come back.
I’m not sure they are right with those conclusions.
I think the best everyone can hope for is they keep both standard ttk 2 and core ttk 1… Which from the loading screen blurb for core implies this is what they are doing.
I shall keep my other thoughts on this debacle to myself and try to adapt to whatever is thrown at us.
Btw I never had an issue with the ttd on console.

Except there are enough frames to clearly see the health drop from 100->80>63->40ish->20->Dead
Do you know what “frames” mean?

Buddy can’t shoot

This is what is wrong with new TTK. People not accepting that they are bad.

I know right? Over 20 rounds fired at the target. 5 rounds actually land on target… Learn 2 aim.

  • not in this Video. i should have added it. The 1 frame death isn’t gone

Bad aim explained in 5 seconds. FTFY.

Give us old TTK and fix company coins, FAST!

Why would you engage at 75 meters with a smg? If you could it would be insanly bad weapon balance.

To this point i dont want to log in anymore… What a shame.

You have horrible aim and you’re going full auto and missing shots because of it. Delete this thread.

LMAO

LoooooooooL. You didn’t get one framed at all, even with how quick the video ends you can see your health drop each time you get hit. You did hit a couple shots on the guy but your shot placement didn’t look great to be honest, try a sight maybe?

So you are telling me you are not capable of landing one more, ONE MORE additional shot. I’m 50 years old and I don’t have a problem with landing shots. Is your aim really that bad?

But with TTK 1.0 that kill would have made his highlight reel. I’m starting to see what the real problem with the new TTK is thread by thread.

Aim to head and you have the same TTK than before. Brain ON before spraydown!

I have played BFV for roughly 75 hours since its release and have very much enjoyed it. My opinion is that I loved the game’s original TTK as that felt more realistic to me which is what I personally prefer. Since the change to TTK I have played a few rounds and have definitely had more “wth?” moments where I’m shooting and shooting and shooting and appear to be hitting the opponent and he just won’t die…which is frustrating. I’m wondering if changing the TTK to a middle ground between what the original settings were and what they are now would appease everyone. I saw somewhere that the values for most TTK changes were changed from 1.0 to 0.85 so maybe set them all to 0.925?

They should give us more ammo when we spawn too.

Close Quarters TTK is the same. Now you don’t have worry about reloading more often.

This is probably one of the fairest gun fights I’ve seen on BFV. You actually get registered damage and leave the enemy with 1% health because you can’t aim or manage recoil at all.