Bolt action rifles nerf is stupid

I’ve been trying to record BFV for a while now but it doesn’t work on my PC for some reason, Gamebar simply flashes once then doesn’t appear.

However, I did a reaction speed test online, and here’s my result;

Now at 150m, you’d have enough time to react to this and dodge it. However, the sniper I’m talking about was closer to maybe 250m away. I saw his glint, saw the muzzle flash, and yes, saw his round fly through the air. Contrary to what you may believe, you can see the bullet, because for some reason, rounds in Battlefield are all tracers. Maybe it just looks cooler, but it means that with enough concentration, you can absolutely dodge long range sniper fire. It’s not really that hard.

As for dying after taking cover, sometimes it’s latency, sometimes its penetration, but a lot of the time it’s a mismatch between what you’re seeing and what the enemy is seeing.

I have never seen a Battlefield game that crapped all over a class like this one. The Recon class is the red-headed stepchild of all the classes.

The guns are the worst they have ever been, and are completely out-classed by the Gewehr 43, M1A1, and Turner SMLE. Its SO much easier to get kills with other weapons . I understand ditching the sweet spot from BF1, but the OHK to the torso was a self defense mechanic put in place for all those guys who run up on the Recon class the hose them with automatics. It was the Golden Parachute that sometimes saved your life. But it’s gone as well.

Add to that Dice sh!tying on the class every time they blow in fog, sand storms, snow storms, and smoke smoke smoke!! Even on nice days you lay down to shoot and dust, steam, and little tufts of blowing snow all obscures your vision.

The class just plain sucks. I took it to level 20, have the gold kit on the Gewehr 95 and Krag-Jorgensen, but I doubt I’ll be playing the class much. You dicked it over pretty good dice.

This! Balance classes and weapons by making them stronger, not weaker. What’s happened in Battlefield is in order to placate the constant complainers. Weapons get weakened until they’re just ridiculous.

Removing the sweet spot or torso OHKs from bolt rifles results in this ridiculous nerf. BA rifles should Get OHK to head and torso at all ranges. That would be balanced.

I made a thread of proposed Recon changes where I outline the buffs I think the class should receive, taking into consideration how easily a single buff can result in an OP class. However, I don’t think any of my changes are OP, yet people still complain and argue against them despite having no legitimate reason to disagree.

forums.battlefield.com/en-us/discussion/169433/recon-class-proposed-changes/p1

I asked for feedback, and the main thing I got from this one dude was “you are trying to be class power hungry”, and him being contrary without providing evidence for his reasons against the buffs. Even when I countered his argument using facts and evidence, he still wouldn’t see reason.

It’s worth a read, even if you don’t agree with all of the points, just to see how people react. That guy couldn’t give me a good answer and just started being passive-aggressive.

Not to torso. Sniper at long range is just fine. It takes skills to go for HS and that’s how it should be.
This game need a BA for close combat and here OHK to head and torso maybe could work, but only within around 50m.
The good thing about BVF is that camping snipers are way lower than in BF1, but PTFO recons are gone.

You seriously need to remember that you got more weapons than the OHK L33T bolts. I cant hit a headshot, like ever, but the semi two hit kills are not bad. The only buff I see is the flare, maybe a bit longer two hit kill on the semi autos…

There are still silly amounts of snipers when one sniper friendly map shows up…I mean, they even gave the class COD knifes…

I don’t remember BO4 having throwing knives…

There will always be snipers as it is a play-style that some people preference, that should not dictate whether or not the class gets to be balanced or not. The self loading rifles suck because the Turner SMLE, M1A1, etc, majorly out class them.

2 of the 3 slrs are 3 hit kills after a certain range. Only 1 is 2hk at any distance
All of them have a disproportionately large recoil and low RoF compared to their damage when contrasted with the semi autos of the assault

RoF fits their damage model and only makes them more punishing, which suits the scout class imo. They would be fine with some adjustments such as:

  • increased muzzle velocity
  • increase 2 BTK range up to 70 meters on the AL 8 and RSC
  • give AL8 and RSC a range limited one-hit headshot kill up to 30 meters or so
  • remove glint on the 3x scope

While I understand people hate getting hit from all angles by snipers at the same time most snipers don’t make it into top 10 unless they are aim botting/using controller. Worse yet they put sniper scopes on every assault and support weapon making them have less bullet drop and faster velocity while spraying so they are laser accurate then ignore they made all the other classes better snipers than the actual sniper.

Heck the M30 Drilling that doesn’t even have a sniper scope I was head shotting and body hitting people at 250m it is that accurate with the rifle round. My best record was a head shot at over 400m on the panzer map, I was literally shooting at a pixel.

Bottom line. This is a myth in Battlefield that snipers dominate the game. They just don’t. Look at the statistics from B1. And that’s a game with OHK to torso.
I can look at my own statistics from the Battlefield app. I’m no expert but that’s the point.
I actually like to play Scout the most and have the higher rank in that class
But my in game kills for the top 7 weapons are 779 for assault SMGs and support LMGs
Then two infantry (no scopes) rifles Gewehrs 95 and 98 at 238

So the facts don’t support this myth.

What test is that? Did one I found and scored 188ms best and 229 average, I highly doubt that spassing would be very accurate though.

Dunno, just googled speed reaction test and clicked this. Literally my third try I got 239 ms, which is ample time to dodge a sniper bullet in this game.

However there is the visual delay from the same thing that causes the TTD issue. It even happens with panzerfausts where you get the damage without even seeing the rocket come and hit

Found that exact same test, managed to prefire it landing at 50ms one time. B)

231 average out of 5 here

Maybe with the ttk 2.0 change tomorrow, scouts will get and indirect buff by non BA weapons taking longer to melt recons.

Or it will take 3 shots to kill with BA rifles. :smiley:

This thread is hilarious. I never worry about snipers anymore, even if they hit me once. Most cannot aim and by the time I’m hit I’m behind cover and healing.

I’ve been playing the class a lot more than the previous game, sucks that there aren’t any ohks. I’ll just have to aim for the head which is what I’ve been doing. Scouts are definitely worthless. Can’t cap/defend flags because enemies have assault rifles, can’t get any kills unless up close pistol or head shot, and spotting does hardly anything.

Anyone here play scout and be at the top of the score board? I’m at the bottom or middle every time, even sneaking to get flags.

I’ve made it to the top of the leaderboard a few times, mostly through just PTFO but being really sneaky about it. It’s very rewarding but it was also because my team were abysmally bad. Some were even idle.

I’m not a phenomenal Recon player myself but I consider myself competent enough to give it a go every now and then. Difficult when you have underpowered weapons and gadgets and Assault to contend with.