Feedback for Dice: Stealth Jets & Attack Jets

Situation after the Client Patch 14.11.2013

All in all the jets are now very fair. The Stealth jet does not exactly what it supposed to do clear the skys, while the attack jet has no air radar and can focus on ground targets. As stealth jet you can start supprise attacks on attack jets ;). Nice simple solution Dice.

Two points that dice still has to balance:
SU 50
and
F35
Bring them up to the level of the J20.

ECM still doesnt work right most of the time one rocket will hit you and in a dogfight thats all what it takes to get then in “Killshoot position”

All in all it should be fair and yes good pilots can live with the OP mainbase AA - still look into it dice once spottet your dead. Before the patch you were dead but you had a chance to retreat.

Thanks all the best Dice, keep it up.

Original Post:

Attack Jets:
What works:
The A10, Q5, SU25 balance is nice and if they only encounter each other, we have a fair fight.

*What doesnt work and how to fix it: *
The main gun is to powerful against other aircrafts. The attack jets main gun damange should be toned down against other aircrafts and Helis! But keep the main guns damange against the ground vehicles as it is right now. A moving target takes alot of skill to actualy kill it. See for yourself in this video:

[youtube.com]
(He is a Top Pilot - So rest assure not everyone can pull this off)

The JDAM bombs are rediculesly underpowered. Even a perfect direct hit will bring down the enemy vehicle only 45 points.
The TV-Missile. Well great Idea dice. Most likely ill be dead after useing it because my jet slows way to fast down.

Why this solution:
You had a great Idea Dice to put two different types of Jets on the Maps. Encourges Teamplay. One clears the sky while the other focuses on ground support. At the moment its broken the attack jets kill everything on the ground and air. The Air part shouldnt be there.
Next keep the Attack jets movement untouched. (As already mentioned it works fine as it is right now)
JDAM bombs could be buffed a little. Or make the splash damange higher. - Need other solution for thisNo solution at the moment for the TV-Missile
UPDATE PATCH: Attack jet has no air radar anymore - Seems this is a bug sometimes you have a air radar sometimes you dont :frowning:
UPDATE PATCH: Mobility Hits have now devastating consequences Stealth Jets:
What works:
Well not much to be honest. The J20, F35, SU-50 are totaly out of balance. The SU-50 outmanouvers everything and the F35 flys like a bus in the air. At the moment the fairest jet is the J20. It can keep up with the bomber, but isnt so overpowered like the SU-50. (Tested with varrious Dogfighters) The 30MM is to weak against aircrafts.

*What doesnt work and how to fix it: *
Bring all Stealth Jets up and down to 11 or 12 G. So a little under that what the SU-50 can pull right now. I know this might sound a little overpowered, but the attack jets are fine so dont brake something that doesnt need fixing its the Stealth jets that are broken.
Give all Stealth Jets a real afterburner. Meaning if you kick in the afterburner at a certin height you will then basicly fly away from the bomber. This was possible with the F35 in BF2 - Called “strato run”.

Increase the damage of the 30MM against aircrafts please. I mean it should kill aircrafts and helis way faster - no as fast as the attack jets now. Little less then in BF3, but that should be discussed. Keep the 30MM damange against ground targets as it is. - FIXED Dice increased the damange with the first patch. - Still needs a buff against helis

Why this solution:
If some of the propsed stuff is executed the stealth jets are valuble assets that will be able to help the attack jets, by clearing the sky but the same time there multirolefunction is still there with the TV-Guided rocket unlock. Aswell a stealth jet should be superior in some aspects then a attack jet (manoverbility, speed etc.)

Known bugs ohter Aircrafts related stuff to look into:VERY IMPORTANT SINCE THE PATCH THE BASE AA IS VERY OP. ONCE SPOTTET YOUR DEAD YOU HAVE NO CHANCE OF FLYING AWAY.

  • Jet Stall, please let jets come down faster
  • Please fix the hud of the Q5 you cant read the important data like G forces.

[2f4y.com]

  • Jet issue with trees

[youtube.com]

  • Your own TV Missile kills you and the jet

[youtube.com]

Other suggestions by users written in this thread:

Other posts addressing this or similar issue/problem.
Buff “Stealth Jets” and nerf “Attack Jets”
How to Balance/Fix Jets

(Please keep the post on topic and keep a respectful tone to the devs and to those who post in this thread so this issue can be taken serious.)PS:Personal note please add again jet cams like every decent flying game is useing them.BF4 : — More Camera Angles — C F11 F10 F9

All the best keep cya on the battlefield.

That’s some good Constructive Feedback dude, i like it :slight_smile:

thanks :slight_smile: Hope this will be heard :slight_smile:

Don’t know if im the only one but once I got to high on some maps like 1000+ alt, I stall but in this stall im unable to come out of it because the aircraft wont reduce past 200knots and it just gets stuck in a stall. Some sort of fix for this would be nice.

and man bf2 f-35 strato run was fun as hell back in the day, could get that thing up to 3500+ speed

[youtube.com]

fuck off dude seriously, he puts so much effort in his post then you twat come here and jerk off with youtube links

Updated first post. aswell added this to the buglist:

[2f4y.com]

Please let me know if there is other stuff you want to add etc.
Thanks :slight_smile:

лол офигительно

Totally agree with this - DICE should implement these fixes in the first patch.

I would be genuinely surprised if they do fix it. Most likely I won’t be surprised. )))

i think the absolute biggest issue is the balance between all the planes as said in the post, the stealth jets are way to unbalanced between eachother and even a attack jet can easily keep up with a f35 and a j20. all the other stuff with buffing/nerfing guns wont be super necessary if the attack jets couldnt keep up with the stealth’s. atleast imo
good post marko, hopefully they will listen this time

[youtube.com]
(He is a Top Pilot - So rest assure not everyone can pull this off)

this guy is doing some serious 360° turns
i always turning on 300km/h but need way more room and time :o is there any secret?

btt: is there no 30mm gun too for stealth jet?
that 2 missiles should deal 2x40 dmg with more area damage to near enemys and a chance to crit if you hit the back of the vehicle

simply /signed

Finally a nice idea not just whining high fiveop and /signed

I’m not going to tell DICE how exactly it should be, but it should be balanced, consistent and polished.

Right now its the opposite of that.

I’m not holding my breath for a fix. xD

nice post OP, agree with everything

Thanks for the kind words spread the word. If you have any other good Ideas then lets post them here Ill add them then to the 1 post :slight_smile:

+1 to OP