The amount of snipers on CQ is not that huge, but I would like to see the 3x sights removed from assault, that would lower the amount of “assault class snipers”
Yes please, people tend to abuse using Snipers in small game modes as TD. There has been occasions when the whole team was snipping in Hamada and would respawn back in the same spot the whole game.
People need to realize too much sniper equal losing and kd drop , no such thing as u losing but kd aren’t dropping . Playing a sniper doesn’t increase kd in bfv , so switch class if the team need it
I think the Pacific maps have ended this discussion. Recons aren’t in abundance in the Pacific and why? Because the maps are well designed.
The beaches of Iwo Jima could’ve been a hole watched by 50 snipers every game but they aren’t thanks to the undulation, tiering and presence of bits of cover
There aren’t even that many douches lying prone in random places and why? Because there’s enough cover that camping is too nerve wracking for them because hostiles can easily flank them and do whatever they want with em
All this game needs to balance the class numbers are more good maps.
Once most of the maps in-game are good it’ll become blatantly clear that it’s a joke how weak recon is
I’ve ended up playing recon loads more than normal on Pacific storm (breakthrough) as the spawn beacon is needed to island hop. The auto trench carbine helps here.
Major_Pungspark I’m curious as to why 3x sights for assault players are suddenly an issue in BF5 when we’ve had them for years in the previous Battlefield games with the ACOG sights and even in BF1 when you could change the magnification of your iron sights.
I agree with this. The problem is not scopes, it’s the too low amount of recoil coupled with too high muzzle velocity compared to the scout’s weapons. The same goes for support and for medic it’s just the too low recoil.
I played support a couple minutes trying that new MMG we got free part of the 4 pack for the update. Running around like RAMBO. Standing and firing it turned partial side ways. Remember the spot on the tv to aim for to get them kills. I did so so. I’d have to check the rate of fire on it and compare it to others then go with the fastest one and maybe try again today going RAMBO on the new maps. I’d have to check if I leveled that gun up at all for specs.
I agree, it does help that the maps are built to be fought as a battle rather than some silly run around the block game (looking at you Rotterdam)
When i need to assault with a recon i either go pathfinder, grab my flaregun and one of the autorifles, like the French one, fix bayonettes and rush in
No one sees it coming, and its crazy effective, no scope on the rifle either, you’re supposed to get stuck in
It boils down to average TTKs at range. I mean if they introduced BFI’s sniper meta into BFV things would feel pretty darn well balanced
Personally I’m reluctant to nerf the assault guns more because rn they feel good without feeling OP when you’re behind one and I would much rather see the other weapon classes finally get the buffs they need
Same here tho I prefer the ZH. It’s actually kinda funny how few other people I’ve seen do this. It just goes to show how few people actually have this tactic in their repertoire, well that and how few people are willing to drop their Garand for an SLR or PC
If anyone here’s in any doubt about whether or not the SARs are just better than the SLRs just spend 10 minutes as a recon using an SLR and then pick up one of the garands.
When I did that I was like ‘omg ’
Its almost the crux of the whole ‘too many scouts’ debate. There can never be too many getting on point, putting up flares and placing spawn beacons but if you have too many camping, of any class, you will lose objective based game modes.
I was gonna post something very similar to this but you beat me to it. I’ve noticed just a handful of snipers in those maps. And that’s an “at most” scenario.
I love these maps. They seem to flow very smoothly.
Nah, then the game will become even more like CoD with 1HK bolt action rifles in addition to the current full auto laser accuracy guns and semi-auto assault apex snipers. Much better would be to raise the skill curve by making all guns require actual aiming skill and recoil control instead of just the scout’s weapons.