I enabled Future Frame Rendering and it works a bit more stable now. It seems to be required for DLSS ?!
I’m having the same resolution and GPU. High FPS but much more blurry than without DXR&DLSS. It’s a no go for me.
Then they must add the BF 1 profile for BF V as the official profile!!! Anything else is just ! Game is unplayable without SLI!
The only way im able to play is in windows mode, as soon it goes full screen game crash
I am using bf1 profile . will tell u wants happens Wien I get home.home in 1 hour.
Try disabling DLSS, lowering your resolution to 83%, and compare 83% + TAA to 100% with DLSS while using raytracing. Pay attention to your performance, and pay attention to the anti-aliasing quality of buildings and objects in front of you. Then take a look at 100% without DLSS.
At least in my case DLSS @ 3440x1440 is looking very very unimpressive.
To the other 3440x1440 user in this thread.. did you restart your game after enabling DXR? My FPS took a hit. going to test non dxr performance now to be sure i didn’t encounter some kind of issue with the driver update. edit nope..not drivers.. performance is still awesome without DXR. Try various maps or a full multiplayer server with some water around and ultra settings, probably get like 70-80fps.
DLSS is just for 4k? I thought it was 1440p as well but wouldn’t let me turn it on at that resolution. I only have a 1440p monitor so can’t really test if it’s any good or worth it.
Change your resolution, apply, then change back. DXR has to be enabled to use DLSS. Which is silly, given that DLSS has been touted as not even being specific to dx12.
I installed the new GPU driver today and played 2 hours. I just turned off DLSS and DXR.
I think the best visual quality and FPS experience for someone with a 2080Ti and a 4K monitor such as myself is to avoid DXR and DLSS entirely. The higher FPS with having DXR off is worth it.
DLSS helps to provide better FPS but it removes any visual benefit of having DXR in the first place. Complete mess if I must say. Hopefully the refine it but this is not a promising start.
Everything on ultra and ray tracing on medium with my RTX 2060 for my 1080p gaming gives me around 80 FPS, on ultra it’s around 60 but I could only try out Arras on medium and devastation on ultra.
Gonna test Rotterdam and twisted steel prolly later and see how that goes.
I do have a feeling the higher the ray tracing is the more fuzzy some graphic details become, also some of the crashes to desktop kinda makes me reluctant to actually use DLSS until it’s patched.
Same thing here. Crash on start up after switching to DX12 and DLSS on a 2080Ti
Works perfectly fine on my 1080p.
I’v got EVGA RTX 2080 I’m running 5760 x 1080 (3 monitors each 1080) and DLSS is “grey” and unaviable to turn on. Got all drivers and updates both NVIDIA and BFV.
Same results here. I would not go down the route of making the files read-only.
Posted here too - https://www.reddit.com/r/BattlefieldV/comments/aqcba1/sli_has_been_finally_killed/?
I’m pretty sure DLSS only works with RTX cards. 1080 is a GFX card not a RTX card.
-CB
After learning what probably caused sli to be disabled I am a bit more on the catious side. Although Im really upset.
One thing is not supporting sli, another is not letting us use the hardware we paid for. If they ban me for this then I would be glad to leave honestly.
read only is the only way to get sli working. bf1 profile still disable sli.
418.81 Anthem SLI profile worked PERFECT in BF V ! Until .91 came ![]()
Using 2x2080ti, and getting 150-190fps in 4k ultra DX 11.
Cpu is 7980xe @ 4600 and g.skill 4000 cl 16 tweaked
Have to agree with the many, game is unplayable for me without SLI. If no patch is released shortly I will be cancelling Origin access as it’s the only game I currently play on there.
Im having this issue too. what a load of crap.
All this time waiting and we get an update that prevents you from playing the game!
You couldn’t make it up!